How to use this page (and all my challenge rules pages!):
Click on the green tabs above the purple rule box on each generation to find the goals. I have them separated into sections to make them easier to understand. If you’re trying to avoid spoilers, you DO NOT have to look at the next generation. All the information you need should be in each generation, including the traits and aspiration your heir will need! Above all, remember to have FUN!
Generation One: Mint
A mischievous Scientist who seems to have run-ins with the otherworldly on a regular basis. They love collecting things and studying the things they find.
You’re a mischievous scientist that really loves the color mint. You are career driven but still make time for silly pranks and outings with your closest friends. You love luxury and want the best for yourself and your family. Now, if only you could get a full night's sleep...
Generation One Color:
Mint is a vibrant, light shade of green. Its name derives from the green plant mint. As green is a secondary color, in order to create mint green, you first need to make its base, color green. To do that, you need to mix the colors blue and yellow. By adding white into the mix, you will achieve mint’s vibrant hue. Colors that relate to mint are green and mint blue.
Generation One Icon:
Packs Required:
Base Game
Get To Work (career, aliens)
Seasons (for gardening difficulty)
World Goals:
You may start in any world you want, on any size lot, in any neighborhood!
Building Goals:
You need to start the challenge with just what your sim starts with. 20k. That's all you get. If you're in for a challenge, feel free to start from Zero. No money cheats, you must earn your money as you go!
Beyond that, things start pretty simple. Build your house as you have the money to build it, and in any style and size you choose.
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Vegetarian
Jealous
Materialistic
Aspirations to Complete:
Chief of Mischief
The Curator
Career & Education Goals:
Education: None
(we'll assume they graduated High School)
Career: Scientist
Skills to Master:
Mischief
Logic
Gardening
Lifestyles to Get:
(none)
Reward Traits to Buy:
(none)
Finding a Spouse:
Find someone who doesn't mind your long work hours, woo and marry them.
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
Have only 1 child with spouse (adoption & science baby allowed) - this child will be your heir!
Have a minimum of 1 child from alien abduction
Remember: a male sim must be the one to get pregnant here (having the male sim be a Scientist will make abduction more probable... and so will telescope gazing- just watch for meteors!!)
Note 1: Accidental alien babies are ok to keep (in the case of getting pregnant more than once by abduction)
Note 2: If you somehow get very unlucky and you DON'T get your male sim pregnant, going without an alien baby is okay!!
Your Heir must take these traits:
(order is up to you!)
Hot headed
Snob
Romantic
Your Heir's Aspiration:
Friend of the World (or) Serial Romantic
(your choice of which to start with!)
Other Goals:
Assign a voodoo doll to at least 1 sim
Invent all Scientist Inventions and max upgrade all
Create all Serums & test each on at least one sim
Note 1: the game doesn't like to tell you that these are actually "tested" so you'll have to just remember which ones you've tested.
Note 2: Yes, this includes all Tainted serums, if possible!
Collections to Complete:
Elements
Crystals
Metals
My Sims Trophies
Microscope Prints
Un-Collections to Complete:
Inventions
Serums
Generation Two: Rose
A serial romantic who wants to be friends (or more) with everyone they meet and use their powers of Charisma to become a leading Politician.
You had everything you desired as a child, but you were always longing for more. As an adult you have a hard time committing to relationships as you’re so focused on your career. You might just be a workaholic! You have absolutely no parental instincts what-so-ever but you still love your child with all your heart and want the very best for them.
Generation Two Color:
Rose is the color halfway between red, magenta and white, and the first recorded use of rose as a color name in English was in 1382. The etymology of the color name rose is the same as that of the name of the rose flower. Sometimes rose is quoted instead as the web-safe color FF00CC, which is closer to magenta than to red, or the web-safe color FF0077, which is closer to red than magenta.
Generation Two Icon:
Packs Required:
Base Game
Get Famous (reputation)
Snowy Escape (lifestyles)
Lovestruck (skills)
World Goals:
You may start in any world you want, on any size lot, in any neighborhood!
Building Goals:
I suggest leaving 5k for your family, that way the people left behind have something to live on, and take the rest. You should have enough money to make a decent Rose Gen house. Again, no cheats!
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Hot headed
Snob
Romantic
Aspirations to Complete:
Serial Romantic
Friend of the World
Career & Education Goals:
Education: Just a high school Education!
Career: Politician (either branch)
Skills to Master:
Charisma
Romance
Lifestyles to Get:
Workaholic
People Person
Reward Traits to Buy:
Always Welcoming
Beguiling
Great Kisser
Finding a Spouse:
Must find & date 1 coworker (do not have to marry this one)
Leave someone at the altar (can be any of your partners!)
Get married for the first time as an elder
Spouse Goals:
Must finish 5 gold-medal dates with your chosen spouse
Child Goals:
Have only 1 child
If you accidentally have twins or triplets, that's okay!
Must have a dislike relationship with your only child (or children)
Your Heir must take these traits:
Clumsy
Ambitious
Loner
Your Heir's Aspiration:
Nerd Brain
Other Goals:
Achieve a Pristine Reputation
Hold at least 5 Charity Benefit Parties at the Silver level or above
Note 1: This type of party ONLY unlocks at Pristine Reputation!!
Note 2: This would also be a good time to get votes or donations!
Collections to Complete:
(none)
Un-Collections to Complete:
(none)
Generation Three: Yellow
A very Handy Astronaut, who does everything in their power to overcome their natural clumsiness in their quest to find new planetary worlds.
Growing up you never had a close relationship with your mother and spent the majority of your time alone in your room obsessing over space. You just really love space and tinkering with your Spaceship. You’ll do whatever it takes to get to Sixam no matter the cost.
Generation Three Color:
Yellow is a primary color. It sits between orange and green on the color wheel. Being associated with the sun, it stands for optimism, joy, enlightenment, but also for duplicity, cowardice, betrayal. Colors that relate to yellow are yellow-green and orange.
Generation Three Icon:
Packs Required:
Base Game
Get To Work (Sixam)
Seasons (scouting)
Snowy Escape (lifestyles)
Parenthood (Heir Traits)
World Goals:
You may start in any world you want, on any size lot, in any neighborhood!
Building Goals:
I suggest leaving 5 k for your family, that way the people left behind have something to live on, and take the rest. You should have enough money to make a decent Yellow Gen house. Again, no cheats!
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Clumsy
Ambitious
Loner
Aspirations to Complete:
Nerd Brain
Career & Education Goals:
Education: Just a high school Education!
Career: Astronaut (either branch)
Skills to Master:
Rocket Science
Handiness
Lifestyles to Get:
Close Knit
Reward Traits to Buy:
(none needed)
Finding a Spouse:
Do not necessarily have to get married, this is completely up to you
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
Have at least 1 child
(adoption & science babies allowed)
The heir should complete all Scouting badges
The heir should get at least one of the positive parenthood traits
Your Heir must take these traits:
Active
Slob
Music Lover
Your Heir's Aspiration:
Bodybuilder
Other Goals:
Build a Rocket Ship
Fully upgrade your rocket ship
Visit Sixam
(You'll need an upgrade on the Rocket to get there)
Never have any close friends or relationships other than the grandparent from Gen 1 until that grandparent dies
If grandparent is already dead, this goal can just be immediately checked off
Enter the Oasis Springs secret lot
You'll need level 10 Handiness to do this!
Collections To Complete:
Aliens
Geodes
Space Rocks
Space Prints
Un-Collections to Complete:
(none)
Generation Four: Grey
A athletic slob who also happens to love music. No time for cleaning – but there’s always time for practice or an extra workout!
You always felt that you were different. While the rest of your family was busy messing around in the lab, you just wanted to be outside playing basketball. You’re very good at sports and you dream of becoming a professional athlete. To make up for your nonexistent relationship with your parents you want to be there for your own children as much as possible. Oh, and you love to sing.
Generation Four Color:
Being both still and emotionless, gray is strong and steady, making a feeling of cool and self-restraint, and alleviating you from a riotous world. It doesn’t invigorate, empower, revive, or energize. From a color psychology point of view, gray looks moderate, exhausting, dull, and discouraging. But at the same time, it looks exquisite and formal, yet never captivating.
Generation Four Icon:
Packs Required:
Base Game
Snowy Escape (lifestyles)
Bust The Dust (aspiration)
Parenthood (skills)
World Goals:
You may start in any world you want, on any size lot, in any neighborhood!
Building Goals:
I suggest leaving 5 k for your family, that way the people left behind have something to live on, and take the rest. You should have enough money to make a decent Gray Gen house. Again, no cheats!
Must build a home gym in your house
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Active
Slob
Music Lover
Aspirations to Complete:
Bodybuilder
Musical Genius
Fabulously Filthy
(This one CAN be buggy, so if you have trouble, just do what you can!)
Career & Education Goals:
Education: Just a high school Education!
Career: Athlete (either branch)
After mastering The Athletic Career, retire to be at home with family & be a musician
Skills to Master:
Singing
Parenting
Fitness
Master 1 or more of following skills: guitar, violin, piano
Lifestyles to Get:
Energetic
Health Food Nut
Reward Traits to Buy:
Gym Rat
Finding a Spouse:
Have three (or more) failed relationships before finding a spouse
Spouse must have the Neat trait!
Use "Get to Know" whenever you can until you find someone with the Neat trait!
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
Must have at least three children
(adoption & science baby allowed)
Must be good friends or higher with all your children!
Your Heir must take these traits:
Genius
Non-committal
Dance Machine
Your Heir's Aspiration:
Renaissance Sim
Other Goals:
Must have family movie night with spouse and children every Sunday!
If you need to, you can set it as a holiday each Sunday featuring movie or tv watching.
Collections to Complete:
(none)
Un-Collections to Complete:
(none)
Generation Five: Plum
A Renaissance Sim who can’t really decide what they want to do with their life. After trying many things, they finally settle on making their hobby a career.
You’ve always been good at anything you tried. It’s hard to choose a career, so why not try a few? You work as a doctor for much of your life, but as an adult realize that your true dream is to become a professional dancer. You quit your job and join the entertainer career. Basically: you’re an indecisive oddball. Maybe someday you'll be good at SOMETHING.
Generation Five Color:
The color plum is a rich, deep shade of purple with red undertones, inspired by the fruit of the same name. It symbolizes mystery, creativity, and sophistication, often associated with royalty and luxury in Western cultures. In Eastern cultures, plum represents longevity, endurance, and resilience, reflecting its association with the plum blossom, which blooms early in spring. Plum is used in fashion and design to convey elegance and depth, making it a popular choice for high-end settings.
Generation Five Icon:
Packs Required:
Base Game
Get Together
Get To Work (Doctor)
World Goals:
You may start in any world you want, on any size lot, in any neighborhood, however, you:
Must live in three different worlds of your choice over your lifetime!
Building Goals:
I suggest leaving 5 k for your family, that way the people left behind have something to live on, and take the rest. You should have enough money to make a decent Plum Gen house. Again, no cheats!
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Genius
Non-committal
Dance Machine
Aspirations to Complete:
Renaissance Sim
Career & Education Goals:
Education: Just a high school Education!
Careers:
Fast Food
(Get to Level 3)
Doctor
(DO NOT need to finish!)
Entertainer
(Attempt to finish, but if you don't it's okay!)
Skills to Master:
Pick two skills to master
(one must be one of these music skills - violin, guitar, or piano)
Get level 8 in 6 skills of choice
They do NOT have to be mastered!
Lifestyles to Get:
(none)
Reward Traits to Buy:
(none)
Finding a Spouse:
Get divorced then later remarried to the same sim
Must marry at least three times in their lifetime
(twice will be to the same sim)
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
Must have children with each of your spouses
(i.e. You must have at LEAST three kids!)
Your heir must have 3 enemies & one close friend of the opposite sex before YA birthday.
Your Heir must take these traits:
Evil
Self-Assured
Glutton
Your Heir's Aspiration:
Public Enemy
Other Goals:
Must be enemies with at least 1 of your siblings
(and remain that way)
Your "designated" best friend must be another sibling
Collections to Complete:
(none)
Un-Collections to Complete:
(none)
Generation Six: Orange
A Public Enemy Criminal who pretends to be anything but. Also loves baking & eating!
You’re the black sheep of your family and you were raised in a hectic household. You’ve always wanted to cause mayhem, but you’re just really bad at being evil. You do enjoy breaking into your neighbors’ houses and eating their food, however. You also really love baking and somehow, seem to spend the majority of your spare time eating sweets.
Generation Six Color:
The color orange is a vibrant and energetic hue that combines the passion of red with the joy of yellow. It is often associated with enthusiasm, creativity, and warmth, evoking feelings of fun and playfulness. Orange is also linked to bright sunsets and citrus fruits, symbolizing refreshment and beauty. Additionally, it is described as optimistic and bold, exuding warmth and joy in various contexts.
Generation Six Icon:
Packs Required:
Base Game
Get To Work (baking)
City Living (lot Trait)
Snowy Escape (lifestyle)
World Goals:
Must start in any world that offers game-built apartments with the "Needs TLC" lot challenge/trait and live in that apartment
Do not move until you are an adult!!
Move to any world of your choice on main sim's Adult birthday
Building Goals:
I suggest leaving 5 k for your family, that way the people left behind have something to live on, and take the rest. You should have enough money to make a decent Orange Gen house. Again, no cheats!
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Evil
Self-Assured
Glutton
Aspirations to Complete:
Public Enemy
Career & Education Goals:
Education: Just a high school Education!
Career: Criminal (either branch)
Skills to Master:
Baking
Charisma
Lifestyles to Get:
Junk Food Fiend
Reward Traits to Buy:
Independent
Finding a Spouse:
Marry your childhood best friend (the one that is the opposite sex)
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
You must have twins and no more
(cheats & mods ok to accomplish this)
Both children must have good grades throughout school
Your Heir must take these traits:
Neat
Unflirty
Creative
Your Heir's Aspiration:
Best Selling Author
Other Goals:
Your main sim must insist that they are evil
Your main sim must also insist they're a criminal mastermind to everyone they meet, including family members!
Collections To Complete:
(none)
Un-Collections to Complete:
(none)
Generation Seven: Pink
An aspiring Best-Selling Author who only dreams of Zen living and self-care.
You grew up poor and are living paycheck to paycheck working in the business career just as your parents did. You long to write romance novels but are too afraid to quit your steady job to follow your dreams. You’re very practical and you know the chances of making it as a writer are slim, so you stay working at your nine to five. As an adult you finally decide to pursue your dreams. You’re a hopeless romantic, but your unflirty nature makes it nearly impossible to find love... maybe the next one will be "the one?"
Generation Seven Color:
The color pink is a blend of red and white, often symbolizing gentleness, kindness, and nurturing. It embodies a range of emotions, from romantic feelings to innocence and tenderness. Pink is associated with femininity and sweetness, and its meanings can vary across cultures, often representing love and compassion. Overall, pink is seen as a color that promotes feelings of acceptance and sympathy.
Generation Seven Icon:
Packs Required:
Base Game
Spa Day (Aspirations & Skills)
Discover University (university, obviously)
My First Pet Stuff (postcards)
Snowy Escape (lifestyle)
World Goals:
You may start in any world you want, on any size lot, in any neighborhood!
Building Goals:
I suggest leaving 5 k for your family, that way the people left behind have something to live on, and take the rest. You should have enough money to make a decent Pink Gen house. Again, no cheats!
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Neat
Unflirty
Creative
Aspirations to Complete:
Best Selling Author
Inner Peace
Zen Guru
Self-Care Specialist
Career & Education Goals:
Education:
Take a Language & Literature degree course (at either school)
Attempt to take a writing course during each term you attend
(if possible - sometimes it's just not available)
Join the Spirit organization at your university and attend as many events as your schedule will allow.
Graduate University with a Language & Literature Degree with Honors.
Career: Business (either branch)
While you work at Business, you must also be going to University!
Once Business is mastered, your main sim must quit their day job at Business to pursue dreams of writing.
Main sim must join the author branch of writing career as soon as they can.
If you don't have time to either: get that far or finish the career, it's okay for this gen.
Skills to Master:
Writing
Wellness
Lifestyles to Get:
Indoorsy
Reward Traits to Buy:
Creative Visionary
Marketable
Green Thumb
Finding a Spouse:
Despite being Unflirty, find someone to love, and attempt to keep them as a spouse for the entire generation.
(if you can't.. that's ok too!)
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
Have at least 1 child
(adoption & science babies allowed)
Your Heir must take these traits:
Foodie
Lazy
Goofball
Your Heir's Aspiration:
Joke Star
Other Goals:
Keep a well-maintained garden for the whole generation.
Do NOT replace your Unflirty trait at any time through the generation.
Have a small rodent pet of some sort to collect those 6 extra postcards!
Collections To Complete:
Postcards
Un-Collections to Complete:
(none)
Generation Eight: Peach
A detective who loves comedy and moonlights as a comedian.
Your mother always taught you to follow your dreams. You’ve always wanted to be a detective. But - you’ve always wanted to be a comedian, too! Well dang it, you can do both! Detective by day, comedian by night, you can do anything you set your mind to. Heck, you can even be a Gourmet Cook!
Generation Eight Color:
Peach is often described as a light orange-pink or a yellowish-orange. It embodies a gentle, pastel quality that can vary in lightness and saturation. Depending on the specific shade, peach can appear as a warm, pale yellowish-orange or a more vibrant orange-pink, sometimes resembling a salmon hue. Peach is associated with youthfulness, warmth, friendliness, and playfulness. It combines the joy of yellow with the enthusiasm of orange, while also incorporating the sweetness and kindness of pink. This color promotes feelings of warmth, joy, and inner peace, making it a popular choice in design for creating cozy and inviting atmospheres.
Generation Eight Icon:
Packs Required:
Base Game
Get to Work (career)
Snowy Escape (lifestyle)
World Goals:
You must live in a different world than where you were raised in.
Building Goals:
I suggest leaving 5k for your family, that way the people left behind have something to live on, and take the rest. You should have enough money to make a decent Peach Gen house. Again, no cheats!
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Foodie
Lazy
Goofball
Aspirations to Complete:
Joke Star
Career & Education Goals:
Education: Just a high school Education!
Career: Detective
Skills to Master:
Gourmet Cooking
Comedy
Lifestyles to Get:
Sedentary
Reward Traits to Buy:
Observant
Finding a Spouse:
Must find & marry a co-worker.
(Have your sim socialize at work, sometimes you meet co-workers. If this becomes a real sore spot, count it as optional and just check it off.)
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
Have at least two children.
(adoption & science babies allowed)
Your Heir must take these traits:
Squeamish
Geek
Cheerful
Your Heir's Aspiration:
Computer Whiz
Other Goals:
Main sim must learn to play an instrument
Main Sim must have at least two excellent comedy routines of each type - short, med, and long
(by refining each until they're excellent)
Have your main sim go to lounges on weekends to moonlight as a stand-up comedian on the microphones (at least once a week)
Collections To Complete:
(none)
Un-Collections to Complete:
(none)
Generation Nine: Green
A squeamish Geek who loves mixing music and learning more about computers.
You were caught hacking by a major tech company that then offered you a position in their firm. You know Penelope Garcia from Criminal Minds? That’s you. You’re dedicated to your work, but that doesn’t stop you from going out and having a good time. You’re the kind of person that will be at a party at 3am and then at work at 6am.
Generation Nine Color:
Green symbolizes good health and it’s also a healing color as it offers a balance between our body and mind. It brings harmony. The color green is the color of nature, growth, freshness, energy, and fertility. There is a sense of togetherness in green that makes it the color of the unconditional love of family, nature, and the world. And because of that, it’s not surprising that green is generous. It gives away without expecting anything in return. Green, the fourth rainbow color, is a good listener. It loves to contribute to the harmony and growth of the community. It is calm, peaceful - a soothing color that helps ease anxiety and depression, which is why it is often used in color therapy.
Generation Nine Icon:
Packs Required:
Base Game
Outdoor Retreat (traits)
Get Together (skills/club)
Snowy Escape (lifestyles)
World Goals:
You may start in any world you want, on any size lot, in any neighborhood!
Building Goals:
I suggest leaving 5k for your family, that way the people left behind have something to live on, and take the rest. You should have enough money to make a decent Green Gen house. Again, no cheats!
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Squeamish
Geek
Cheerful
Aspirations to Complete:
Computer Whiz
Career & Education Goals:
Education: Higher education is up to you!
If you do, do a Computer Science Degree, and join the E-Sports Team (doing both of these will allow you to choose from either branch of Tech Guru on Graduation)
Career: Tech Guru (either branch)
Skills to Master:
Mixology
Video Gaming
Programming
DJ Mixing
(only a 5-level skill)
Lifestyles to Get:
Techie
Coffee Fanatic
Indoorsy
Reward Traits to Buy:
Night Owl
Seldom Sleepy
Finding a Spouse:
Your main sim must marry a fellow party club member
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
Have at least 1 child
(adoption & science babies allowed)
Your heir must find their significant other while in high school & exchange promise rings with them.
Your Heir must take these traits:
Gloomy
Perfectionist
Family Oriented
Your Heir's Aspiration:
Super Parent
Other Goals:
Your main sim must accept every party or outing invitation from friends
(unless at work!)
Your main sim must have at least 5 good friends
Your main sim must have at least 5 enemies
Make a club with your party friends - requirements and perks are completely up to you
Collections To Complete:
(none)
Un-Collections to Complete:
(none)
Generation Ten: Blue
A squeamish Geek who loves mixing music and learning more about computers.
You have the perfect life. White picket fence, loving spouse, beautiful children. But why do you still want more? You have a one time secret affair and will regret it for the rest of your life. Afterward you pour your soul into raising your children and fixing your marriage. You never admit the affair to anyone and dedicate your life to being the perfect mother.
Generation Ten Color:
The color blue is often described as calming and serene, evoking feelings of tranquility and peace. It is associated with the vastness of the sky and the depths of the ocean, symbolizing stability and depth. Blue encompasses a wide range of shades, from light baby blue to deep navy, each carrying its own emotional weight. Additionally, blue is a cool color that can be perceived as refreshing and soothing, making it a popular choice in design and fashion.
Generation Ten Icon:
Packs Required:
Base Game
Nifty Knitting (skills)
Parenthood (aspirations)
Bust the Dust (aspirations)
City Living (career)
Snowy Escape (skills)
Lovestruck (skills)
Jungle Adventures (heir goals)
World Goals:
You may start in any world you want, on any size lot, in any neighborhood!
Building Goals:
I suggest leaving 5 k for your family, that way the people left behind have something to live on, and take the rest. You should have enough money to make a decent Blue Gen house. Again, no cheats!
Tracking:
This generation is active on the tracking site! -> Here <-
Take these traits:
Gloomy
Perfectionist
Family Oriented
Aspirations to Complete:
Super Parent
Lord/Lady of the Knits
Perfectly Pristine
Career & Education Goals:
Education: Higher education is up to you!
If you do, do a Culinary or Art History degree, and pick your career accordingly.
Career: Critic (either branch)
Skills to Master:
Photography
Cooking
Parenting
Knitting
Romance
Skiing (or) Snowboarding
(not both!)
Lifestyles to Get:
(none needed)
Reward Traits to Buy:
Beguiling
Great Kisser
Finding a Spouse:
Your main sim must marry their high school sweetheart.
Your main sim must stay married to the high school sweetheart until death.
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
Have at least two children.
Your main sim must have a onetime secret affair that results in a pregnancy
You must adopt at least one child
All toddlers must be at least "happy toddlers" to age up.
All children must be at least level 5 in all 4 "child" skills to age up.
The heir or heiress must earn at least one positive Parenthood trait before Young Adult age up.
The heir as a teen must begin traveling to Selvadorada on the weekends (or on your off days!) to begin work on their Jungle Explorer aspiration.
Your Heir must take these traits:
Loves Outdoors
Snob
Materialistic
Your Heir's Aspiration:
Jungle Explorer (teen-YA)
Archaeology Scholar (Adult-Elder)
Other Goals:
The whole family must attend the youth festival in Mt. Komorebi weekly.
At the beginning of the generation, add a "Springfest" holiday with the flower bunny and egg hunt traditions (other traditions are up to you)
Take lots of photos of the kids! You love photos, and you love your kids, too!
Make sure to have at least two photos of EVERY age stage for each of your kids and display them on the walls of your home.
The next generation begins as soon as your heir is a Young Adult, but DO NOT MOVE the heir out yet!
Your heir cannot move out until they're an adult!!
I am a 47 year old American wife, mother, and gamer. I’ve lived in the Midwest most of my life, and enjoy it for the changing seasons. My favorite movie is Labyrinth, my favorite game is Sims 4, and I have tattoos related to both. My favorite colors are purple, red, and green. When I’m not playing games (which is rare) I also enjoy reading and crafting. I’m also an animal lover, and have had many types of pets over the years. Currently, I have a dog named Cassie who is a Jack Russel / Beagle mix and five young fancy rats (all of whom are rescues). I run this Sims 4 Blog where I post screenshots and stories about the different challenges I play. Also here are the Sims 4 challenges I've written, and a place for me to store all the Sims 4 knowledge I've gotten over the years. I am also a Sims 4/variety streamer on Twitch for my mental health, fun, and to meet new people. I am also in the EA Creator Network and an Ubisoft Partner, which is a dream come true! I look forward to meeting you!
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