Note on Lots: I will be building pre-built lots and putting them on the gallery with the tag “#timelineadventure” as I work through the challenge myself. My sims Origin tag is IllusoryThrall, feel free to toss me a follow. I will link each generation’s pre-built lots in boxes like this on this page for each generation – so if you’re not a builder, you can still easily play this challenge. I will eventually get to building lots for all generations, but for now it’s just the first few generations that I have completed. All lots mentioned on these pages are CC-free and playable! Also, if you build a lot that qualifies as those two things and want it included in these lists, please just drop me a comment here or a message at IllusoryThrall on the sims forums, I will check it out and add it if it fits!
Gen 16: Country Living (Victorian Continued – 1890 AD – 1900 AD)
Your parents were obsessed by the supernatural, and their travels to different haunted houses all the time sparked an intense desire in you to be home with your family. Your parent moves with you when you move out, convinced that the best thing they could do is be there while you start your family. The bucolic farm life calls to you, and you throw yourself into raising animals, caring for your land, and spending time with your growing family.
Town: Henford-On-Bagley (Old New Henford)
Lot traits: Great Soil, Peaceful and Quiet, Homey
Lot Challenges: Off The Grid, Wild Foxes, Simple Living
Holidays:
Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
Summer: None.
Fall: All Hallows Eve – Remembrance, Spooky Spirit, Fire, Grand Meal
Winter: Christmas – Give Gifts, Grand Meal, Festive Lighting, Festive Spirit
Traits: Animal Enthusiast, Loves Outdoors, Family Oriented
Aspiration: Country Caretaker
Career: Self-Employed Farmer
Gen 16 Goals:
Your last generation’s Main Sim will be living with you. Make sure you provide them a small apartment, and keep a close relationship with them.
Complete the Country Caretaker Aspiration on your main sim.
Max the Gardening, Fishing, and Cooking skills on your main sim.
Max Knitting, and Cross-Stitching skills. (does not have to be on main sim)
Have at least 3 children.
Own at least one cow, two Llamas, 6 chickens, and maintain a large selection of plants in your garden.
Build a Pond somewhere on your property and stock it with various types of fish.
Build a Family graveyard to bury your parent (when they die).
Your heir’s traits will be: Active, Goofball, and Loves the Outdoors, and their aspiration will be a choice between Jungle Explorer and Archaeology Scholar.
Generation 16 Lots:
Gen 17: Into the Tombs (Edwardian 1901 AD – 1910 AD)
Your parents doted on you and their farm. They instill in you a desire to travel the world and study what came before. Hiring a caretaker to care for your home, you begin travelling to distant lands and learning about ancient cultures. You uncover old artifacts and learn a new language. You fall in love with someone from far away but they die long before their time is up and leave you to raise your child with only the help of your caretaker.
Town: Willow Creek (Courtyard Lane)
Lot traits: Sunny Aspect, Homey, Bracing Breezes
Lot Challenges: None
Holidays:
Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
Summer: None.
Fall: All Hallows Eve – Remembrance, Spooky Spirit, Fire, Grand Meal
Winter: Christmas – Give Gifts, Grand Meal, Festive Lighting, Festive Spirit
Traits: Active, Goofball, Loves the Outdoors
Aspiration: Archaeology Scholar and/or Jungle Explorer
Career: Self-Employed Archaeologist
Gen 17 Goals:
Complete One (or both) of the listed Aspirations on your Main Sim.
Max the Archaeology, Fitness, and Selvadorian Culture skills on your main sim.
Move in a townie or created sim of your choice to leave at home to care for home and family.
By this generation, Electricity was starting to become more common. It’s still rare, but your family can afford to have your home hooked up – in other words, no more Off The Grid Lot Challenge!
Must marry a native of Selvadorada.
Have children until you have a boy – this will be your heir. (Yes, you can use carrots to “force” a boy on your first child if you want.)
Spouse must die shortly after the boy child is born, preferably during his toddlerhood. After this, have your main sim become distant with all the children.
Explore the entire jungle in Selvadorada.
Your heir must be male and their traits will be: Active, Good, and Self-Assured, and his aspiration will be Big Happy Family.
Generation 17 Lots:
Gen 18: The War to End All Wars (WWI – 1914 AD – 1918 AD)
When you were a teenager, the world up and went to war. One of your parents died young and the other never properly mourned their loss. You had a few friends but no one to really lean on. You felt abandoned and the discipline and brotherhood of the military seemed to call to you. You loved your country and wanted fight for the cause, enlisting as soon as you were able gladly. As for love, you fell in love shortly before heading off to war and the two of you married quickly, conceiving your first child before shipping out. When you arrive home from the war, you have some personal demons to fight through, but your big family from the times you were home on leave is there to help you through. However, jobs are scarce and supporting all those children is expensive, causing you to emigrate to the New World in search of better times ahead.
Town: Newcrest (Bridgeview)/San Myshuno
Lot Traits: Homey, Good schools, On the Ley Line
Lot Challenges: None
Holidays:
Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
Summer: None.
Fall: All Hallows Eve – Remembrance, Spooky Spirit, Fire, Grand Meal
Winter: Christmas – Give Gifts, Grand Meal, Festive Lighting, Festive Spirit
Traits: Active, Good, Self-Assured
Aspiration: Big Happy Family (does not need to be completed during this generation)
Career: Military (Covert Operator) – do NOT need to Max this career, you will not have time.
Gen 18 Goals:
Max the Fitness and Handiness skills on your main sim (provided he isn’t killed or wounded, obviously.) Your spouse must Max the Parenting skill.
Go off to war for long periods of time – Move your main sim out of the house for 7 days, then, move them back into the household for 1 day to simulate “leave” (making sure to get the spouse pregnant again while home). Do this once again, to total 16 days, then move out for the final deployment of 3 days for a grand total of 19 days. For EACH deployment, roll a 10 sided die. If you roll a 1, your main sim didn’t survive the deployment – move him back in and have him die of whatever method works the best for you. If you roll a 2, he was injured during the deployment and moves back home permanently, skipping any future deployment. If your sim was injured, change his “Self-Assured” trait to “Gloomy” using either a re-traiting potion or the cas.fulleditmode cheat, and he will remain home during the rest of the war. Rolling any other number means your sims is just fine, and can continue with deployments until the end of the war.
When the war is over (19 days after the first deployment starts) – have your main sim quit his military job (if he survived, obviously), and move the entire household to The Old Salt House lot in San Myshuno (Spice District) and build them a house. This simulates the entire family moving to the United States.
Have at least 5 children (unless your main sim dies, obviously). If you haven’t had five yet by the time the war ends, keep trying.
After the war, have your main sim become distant with his family, especially if he got wounded during the war.
Your heir’s traits will be Evil, Mean, and Hot-Headed, and their aspiration will be Public Enemy.
Generation 18 Lots:
Community Lots Unlocked after this generation: National Park, Nightclub
Gen 19: Gangsters and Flappers (1920s)
You grew up in a time of war in a huge family. Sometimes food and other necessities were hard to come by. Things didn’t get a whole lot better after your family emigrated to the United States following the war. You turned to the streets in order to survive, falling into the wrong crowd and starting a life in the underground world. You obeyed no rules but your own, and eventually became the most fearsome mobster in the city.
Town: San Myshuno (Spice District)
Lot traits: Penny Pixies, Convivial, Party Place
Lot Challenges: None
Holidays:
Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
Summer: Fourth of July – Barbeque, Fireworks, Drinking, Party Spirit
Winter: Christmas: Give Gifts, Grand Meal, Festive Lighting, Festive Spirit
Traits: Evil, Mean, Hot-Headed
Aspiration: Public Enemy
Career: Criminal (Boss Branch)
Gen 19 Goals:
Complete Public Enemy Aspiration on main sim.
Complete Career on main sim.
Max the Logic, Mischief, Fitness, and Charisma skills on your main sim.
Become a mob boss. Use the club feature to create your own “mob”.
Must throw parties to flaunt your power and money – at least one per week.
Marry the child of an enemy.
Your spouse hates you but will never leave you because they are terrified of you.
Have at least 2 children.
Starting this generation, you are allowed to follow your sims to High School – although you may want to give the High School and auditorium lots a makeover first.
Also starting this generation: you may join all after school activities EXCEPT Computer club! (for obvious reasons)
Your heir’s traits will be: Noncommittal, Family Oriented, Gloomy, and their aspiration will be Renaissance Sim.
Generation 19 Lots:
Gen 20: The Great Depression (1929 – Late 1930s)
Your parent was a notorious gangster, so you had never wanted for money or material goods. You move away, but, even then, money isn’t an issue, because your parents provide you with a generous inheritance. This all changes when the stock market crashes. Not only do you and your family lose everything, but you can also no longer keep a job for any length of time, and supporting your new family becomes next to impossible. Every Simoleon earned is a struggle. You are kicked out of your home, and the only place you can find to live is a horrible slum. Despite hating it, you know you must survive. Sticking together and hard work is the only way to do this so that your family can live on.
Town: Del Sol Valley (Mirage Park)
Lot Traits: None!
Lot Challenges: Grody, Filthy, Cursed, Off The Grid
Holidays:
Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
Summer: Fourth of July – Barbeque, Fireworks, Drinking, Party Spirit
Winter: Christmas: Give Gifts, Grand Meal, Festive Lighting, Festive Spirit
Traits: Non-committal, Family Oriented, Gloomy
Aspiration: Renaissance Sim
Career: Whenever you hit level 4 of a career, you must quit your job and find a new one (Exception: the first career you choose, you will go to level 5). You can never get promoted past this point. If you run out of options for a career from the following list, you can no longer get a job. Odd jobs are also allowed (although, you may want to restrict which ones you can do to the ones that don’t require modern technology). (Allowed careers: Athlete, Business, Criminal, Culinary, Entertainer, Painter, Writer, Gardener, Education, and all part-time Careers. I suggest NOT having your sim “work from home” in any career that allows this because that usually involves technology.)
Gen 20 Goals:
Start this generation as usual, by moving out to a lot in the new area and building a home (do not start out with any lot traits!). Find a job in any of the above listed careers, then find a spouse and start your family. Do not add lot challenges yet!
As soon as you are promoted to Level 5, the stock exchange crash happens. Immediately quit your job (this job is then crossed off the list of available jobs), bulldoze the house, set your money at 5000 Simoleons with a money cheat, and add in your new lot traits (listed above). All the riches your family had previously made are now gone and this is all the money you have to build your new home. (Do not expect a rescue from your parents, either – they lose everything in the crash, as well.) Your family will never recover the rest of the riches you had saved over the generations – you are starting completely over in the money department.
Also: Yes, you read that right, once the stock market crashes, you are back to having no electricity again. I hated doing this to you guys, but keeping the lights on just wasn’t realistic. Add all listed Lot Challenges to your lot.
One other thing: Prohibition was a thing in this time, so do NOT build or visit any commercial lots with a bar (unless designed like a speakeasy) and there are no bars allowed on your home lot.
Your Main Goal: Survive this generation!
Complete the Renaissance Sim Aspiration on your main sim.
Your aspiration requires you to choose 6 skills to get to level 8. Take three of those to Max. For this generation only, you are free to pick what those skills are (barring the Mixology skill, of course)!
Have at least 3 children (one must be a male to be heir)
Your heir must be male and their traits are: Active, Self-Assured, Neat, their aspiration is Bodybuilder.
I am a 47 year old American wife, mother, and gamer. I’ve lived in the Midwest most of my life, and enjoy it for the changing seasons. My favorite movie is Labyrinth, my favorite game is Sims 4, and I have tattoos related to both. My favorite colors are purple, red, and green. When I’m not playing games (which is rare) I also enjoy reading and crafting. I’m also an animal lover, and have had many types of pets over the years. Currently, I have a dog named Cassie who is a Jack Russel / Beagle mix and five young fancy rats (all of whom are rescues). I run this Sims 4 Blog where I post screenshots and stories about the different challenges I play. Also here are the Sims 4 challenges I've written, and a place for me to store all the Sims 4 knowledge I've gotten over the years. I am also a Sims 4/variety streamer on Twitch for my mental health, fun, and to meet new people. I am also in the EA Creator Network and an Ubisoft Partner, which is a dream come true! I look forward to meeting you!
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