V2.0 Main Page | Gens 1-5 | Gens 6-10 | Gens 11 – 15 (WIP)
(V1.0) Gen 11 – 15 | Gen 16 – 20 | Gen 21 – 25
Gen 26 – 30 | Gen 31 – 35 | Gen 36 – 39 | Gen 41 – 42
Updated: 1/16/25
Once you’re ready to play, grab a copy of my Timeline Adventure Challenge Tracking Spreadsheet to track your progress!
Note on Lots: I will be building pre-built lots and putting them on the gallery with the tag “#timelineadventure” as I work through the challenge myself. My sims Origin tag is IllusoryThrall, feel free to toss me a follow. I will link each generation’s pre-built lots in boxes like this on this page for each generation – so if you’re not a builder, you can still easily play this challenge. I will eventually get to building lots for all generations, but for now it’s just the first few generations that I have completed. All lots mentioned on these pages are CC-free and playable! Also, if you build a lot that qualifies as those two things and want it included in these lists, please just drop me a comment here or a message at IllusoryThrall on the sims forums, I will check it out and add it if it fits!
You grew up around animals, ignored by the parent that should have loved you, and instead only loved anything with fur. Your parent felt their life goal was to save every single pet in the entire universe, which seemed a silly sort of goal. Rather, you decide you want to help a more worthy cause – the environment. You can see how the planet has become industrialized and dirty. All you want in life is to save the planet before things get any worse. The Vietnam War only solidifies your ambition. You believe that everything should be natural and that you must pull away from the processed world entirely. You leave your hometown and move closer to the volcano and the only “wild” area left in the Sulani Islands. You feel deeply, spiritually, connected to the Islands, and you swear you can feel the presence of the ancestors all around you, approving of your crusade.
Town: Sulani (Lani St. Taz)
Lot traits: Great Acoustics or Oceanic Paradise, Island Spirits, Sunny Aspect
Lot Challenges: Off The Grid
Holidays:
Traits: High Maintenance, Vegetarian, Snob
Aspirations: Inner Peace (and/or) Self-Care Specialist (and/or) Zen Guru
Career: Conservationist
Gen 26 Goals:
Generation 26 Lots:
Community Lots Unlocked after this generation: Arts Center, Karaoke Bar
You were brought up to love nature, and your parents expected you to follow in their footsteps as an activist for nature, but you felt your destiny lay elsewhere. A burgeoning nectar industry was growing in Napa Valley, California, and you couldn’t think of anything more idyllic than running a Nectary of your own, so you packed your bags and moved back to the mainland. Starting a nectary was hard work, but soon your love of parties and friends started bringing people from far away to try your nectars. Slowly, you began turning a profit – enough to afford a luxury you’d always craved… horses. You build a fancy barn and buy a fancy horse, and start competing in the local jumping circuit. Eventually, you even start a family, but inexplicably, your heir seems to see monsters in every shadow, despite the luxury they have grown up in, and you quickly grow apart.
Town: Chestnut Ridge (Rider’s Glen)
Lot Traits: Great Soil, Homey, Party Place
Lot Challenges: Wild Prairie Grass
Holidays:
Traits: Art Lover, Horse Lover, Foodie
Aspiration: Expert Nectar Maker
Career: Running your own nectary and farm, selling nectar for profit
Gen 27 Goals:
Generation 27 Lots:
Community Lots Unlocked after this generation: Spa
You were brought up to love nature, and your parents expected you to follow in their footsteps and take care of the family nectary, but you felt danger around every corner. Ferreting out the truth of the matter began to consume your every day, and before you, you knew your true calling was as a spy. You left home and your idyllic life at the nectary for spy academy and never once looked back. This was the time your country needed you, and yes, everyone WAS out to get you!
Town: San Myshuno (Arts Quarter)
Lot Traits: Private Dwelling, Gnomes, Mean Vibe
Lot Challenges: Cursed
Holidays:
Traits: Paranoid, Socially Awkward, Hates Children
Aspiration: Chief of Mischief
Career: Secret Agent (Villain)
Gen 28 Goals:
Generation 28 Lots:
Community Lots Unlocked after this generation: You may now visit the Onsen in Mt. Komorebi
You barely knew your parents, and their constant suspicion and paranoia really grated on your nerves. All you really wanted was to settle down in one place, raise a happy family.. and perhaps be the change you wanted to see in the world. You believed times were a-changing, and you wanted to help others make positive changes in their homes and lives, too.
Town: Mt. Komorebi (Wakaba)
Lot Traits: Home Studio, Natural Light, Peace and Quiet
Lot Challenges: None
Holidays:
Traits: Creative, Perfectionist, Outgoing
Aspiration: Mt. Komorebi Sightseer
Career: Interior Decorating
Gen 29 Goals:
Generation 29 Lots:
Your parents believed in light and goodness and that everyone really just needed a cozy place of their own to live in to be happy. You, on the other hand, knew better. Everyone had secrets and the juicier the secret, the more you wanted to know it. You found out quickly that you had a talent for weaseling your way in and finding out all the dirty little secrets people probably should keep hidden… and you make a living from it. Rising quickly among the ranks of journalism, you spend your life hunting down every secret that isn’t completely nailed down. (And if it’s nailed down, you’re only more determined to ferret it out!)
Town: Tomarang (Koh Sahpa)
Lot Traits: Convivial, Mean Vibe, Singles Hangout
Lot Challenges: Maintenance Troubles
Holidays:
Traits: Child of the Village, Nosy, Cringe
Aspirations: Discerning Dweller/ Fount of Tomarani Knowledge
Career: Writer (Journalism Branch)/ Tenant
Gen 30 Goals:
Generation 30 Lots:
V2.0 Main Page | Gens 1-5 | Gens 6-10 | Gens 11 – 15 (WIP)
(V1.0) Gen 11 – 15 | Gen 16 – 20 | Gen 21 – 25
Gen 26 – 30 | Gen 31 – 35 | Gen 36 – 39 | Gen 41 – 42
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