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Timeline Adventure Challenge – Gen 21 – Gen 25

By: IllusoryThrall
March 13, 2021

V2.0 Main Page | Gens 1-5 | Gens 6-10 | Gens 11 – 15 (WIP)
(V1.0) Gen 11 – 15 | Gen 16 – 20 | Gen 21 – 25
Gen 26 – 30 | Gen 31 – 35 | Gen 36 – 39 | Gen 41 – 42

Updated: 1/16/25

Once you’re ready to play, grab a copy of my Timeline Adventure Challenge Tracking Spreadsheet to track your progress!

Note on Lots: I will be building pre-built lots and putting them on the gallery with the tag “#timelineadventure” as I work through the challenge myself. My sims Origin tag is IllusoryThrall, feel free to toss me a follow. I will link each generation’s pre-built lots in boxes like this on this page for each generation – so if you’re not a builder, you can still easily play this challenge. I will eventually get to building lots for all generations, but for now it’s just the first few generations that I have completed. All lots mentioned on these pages are CC-free and playable! Also, if you build a lot that qualifies as those two things and want it included in these lists, please just drop me a comment here or a message at IllusoryThrall on the sims forums, I will check it out and add it if it fits!

Gen 21: Chaos Versus Order (1939-1945)

The Depression finally ended, but things didn’t get better – instead, the world up and went to war again. You’d heard stories all your life about the antics of your great-great-grandfather in the first world war – but you wanted something different. You wanted to become a great leader. So you went into the Military as was expected, but you aimed to be an Officer so you could send more money home to your family. This also gave you a sense of prestige and power that you desperately needed after growing up in such a horrible state. Your family lives in base housing and you visit when you can.

Town: Copperdale (Plumbite Cove)

Lot Traits: Homey, On the Ley Line, Child’s Play

Lot Challenges: Gremlins

Holidays:

  • Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
  • Summer: Fourth of July – Barbeque, Fireworks, Drinking, Party Spirit
  • Fall: Halloween – Remembrance, Spooky Spirit, Trick or Treat, Mischief Spirit
  • Winter: Christmas: Give Gifts, Grand Meal, Festive Lighting, Festive Spirit

Traits: Active, Self-Assured, Neat

Aspiration: Bodybuilder

Career: Miltary (Officer)

Gen 21 Goals:

  • Complete the Bodybuilder Aspiration on main sim (provided you live through the war).
  • Max Fitness and Charisma (on main sim – or as close to max as you can get before a bad roll)
  • Try to max your career – however, don’t stress too much if you can’t since leaving for the war will make this extremely difficult.
  • To simulate the war, your main sim will again be moving out for periods of time while they are deployed. Nearly 40% of the US population were listed as casualties because of the war, so your chances of your main sim dying are much higher. Just like we did in WW1, have your main sim get their job, get married, and get the wife pregnant before the first deployment. Each deployment (for ease of play) works nearly the same way: this time, move your main sim out of the main household for 6 days, then back in for one, getting the wife pregnant again while home and rolling to see what happened to your main sim during their deployment (see below for roll information). Then, repeat the process. EACH time your sim is deployed, you re-roll to see what happens. For WW1, we had a total of three deployments, but for WW2, the war was longer, so there are more deployments. There are five deployments this time, with the last one being only 3 days like last time (this makes the total time the war is going 31 days.) Yes, this means you have to roll five separate times. For the roll: roll a ten sided die – a 1 or 2 means your sim died outright (move them back in and kill them however you wish); a 3 or 4 means they were wounded and are immune from any further deployments. Rolling 5 – 10 (a 0 on the die) means your sim is (at least physically) healthy and continues the pattern. Once the war is over, you have time to work on your main sim’s skills and career (provided they lived).
  • Provide a safe and secure home for your children. All disobediences must be punished strictly.
  • Have at least 4 children. (or as many of them as you can before your sims dies, if you happen to roll badly).
  • Your heir’s traits will be: Self-Absorbed, Neat, Creative; and their aspiration will be Master Actor/Actress.

Generation 21 Lots:

Gen 22: Hollywood’s Golden Era (1950s)

You grew up on a military base in a strict household. You were expected to find a good career and make something of yourself. However, you wanted to act. You wanted your whole world to revolve around the Silver Screen. You move to the expensive side of Del Sol Valley and become an actor or actress. You rise in popularity and soon become one of the most sought after actors (or actress) of the decade.

Town: Del Sol Valley (The Pinnacles)

Lot traits: Penny Pixies, Good Schools, Celebrity Home (this last one is only unlocked once sim becomes famous – add this lot trait once your sim gets their third celebrity star)

Lot Challenges: None

Holidays:

  • Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
  • Summer: Fourth of July – Barbeque, Fireworks, Drinking, Party Spirit
  • Fall: Halloween – Remembrance, Spooky Spirit, Trick or Treat, Mischief Spirit
  • Winter: Christmas: Give Gifts, Grand Meal, Festive Lighting, Festive Spirit

Traits: Self-Absorbed, Neat, Creative

Aspiration: Master Actress/Actor

Career: Actor/Actress

Gen 22 Goals:

  • Complete Master Actress/Actor Aspiration on main sim.
  • Complete Actor/Actress career on main sim.
  • Skills to be maxed: Acting, Comedy, Mixology and Singing (on main sim)
  • Become a famous actor. By the time your heir moves on, have your main sim get all five stars as a celebrity.
  • Marry five times. Divorced three times, widowed once (kill off this sim however you wish). One spouse outlives you and ends up taking care of the kid.
  • Have one child, and ONLY one child, unless you “luck out” and get twins or triplets. You may choose which of the three surviving spouses the heir will come from as you wish. (Do not pick from the one that dies, or the one you stay married to until your death).
  • Your heir’s traits will be: Loner, Romantically Reserved, and Socially Awkward; their aspiration will be Five-Star Property Owner.

Generation 22 Lots:

Gen 23: Seeking Obscurity (1955s)

After being stuck with a Celeb for a parent, you had no desire to EVER be in the limelight again… but you knew that you’d have to support yourself somehow. So, you took your inheritance and ran with it. You bought a lovely big home, and subdivided it into apartments with the intention of being the best landlord there ever was. The problem? You’ve never been the best at social situations. So you dive into your ability at handiness, and vow to at least make sure that everything in your tenant’s units is at least working right all the time, even if your love life isn’t…

Town: Ciudad Enamorada (Plaza Mariposa)

Lot traits: Private Dwelling, Peace & Quiet, Homey

Lot Challenges: None

Holidays:

  • Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
  • Summer: Fourth of July – Barbeque, Fireworks, Drinking, Party Spirit
  • Fall: Halloween – Remembrance, Spooky Spirit, Trick or Treat, Mischief Spirit
  • Winter: Christmas: Give Gifts, Grand Meal, Festive Lighting, Festive Spirit

Traits: Loner, Romantically Reserved, Socially Awkward

Aspiration: Five-Star Property Owner

Career: Landlord

Gen 23 Goals:

  • Complete the Five-Star Property Owner aspiration on main sim.
  • Master Charisma (main sim)
  • Master Handiness (main sim)
  • Find someone and get married (do not have to STAY MARRIED).
  • Have children until you have 1 boy to be heir – the heir does not have to be born to your first marriage, nor even in wedlock.
  • Spend as much time with your heir as possible, and become the very best of friends with them.
  • The heir must maintain a “best friend” relationship with their main sim parent, even after this sim is divorced and is living out of the main household.
  • When your heir moves out, the main sim WILL move out with them, and live the remainder of their life with the next generation.
  • Your MALE heir’s traits will be Active, Bro, Ambitious; and their aspiration will be Serial Romantic.

Generation 23 Lots:

Gen 24: Wrapped up in Sports (1960s)

Your parents never seemed to get along, but at least one of your parents was ALWAYS there for you. They were almost always home (if they weren’t fixing the neighbor’s water heater) and they came to every sporting event you were in, cheering you on. Before long, with their support, you began to have dreams of greatness, and vowed to pursue a career in Athletics. Even after moving out on your own, this parent and you stay in touch and they inspire you to be one of the “greats”.

Town: Copperdale (Prescott Square)

Lot traits: Bracing Breezes, Sunny Aspect, Good Schools

Lot Challenges: None

Holidays:

  • Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
  • Summer: Fourth of July – Barbeque, Fireworks, Drinking, Party Spirit
  • Fall: Halloween – Remembrance, Spooky Spirit, Trick or Treat, Mischief Spirit
  • Winter: Christmas: Give Gifts, Grand Meal, Festive Lighting, Festive Spirit

Traits: Active, Bro, Ambitious

Aspiration: Serial Romantic

Career: Athlete (Pro Sports)

Gen 24 Goals:

  • One way to play this generation would be sending your sim to University, and have them join the sports team there, then get into the Athletic career and “start” the generation only after they’ve graduated, but I leave this choice up to you.
  • If you do decide University is for you – have your sim live at their parent’s home while they study, and commute to classes and sports games. Once graduated, then move to the new home area, pick out the correct Lot Traits, and truly begin the generation.
  • If you skip University – start the generation as you do normally: move to your new home, set Lot Traits, get your career, etc.
  • Complete the Serial Romantic Aspiration on Main sim.
  • Complete Career on main sim.
  • Skills to be maxed: Fitness, Charisma (on main sim)
  • Never marry, but have LOTS of girlfriends or boyfriends (or both?). Continue to have children as a result of one night stands until you have a girl and dote on that girl, mostly ignoring any other children.
  • Your heir must be female and have the traits: Cheerful, Unflirty, and Cat or Dog Lover (your choice); while aspiration will be Friend of the Animals.

Generation 24 Lots:

Gen 25: Raising the Hackles (1965s)

You grew up in a supportive single-parent environment, with pets that you adored. Because of this, you couldn’t help but focus on animals. You love them all and want to save them all. Your entire focus is on the animals, leaving your social skills with people floundering in the dust. You try to make friends and find love, but your idea of finding companionship always requires you to be at the bottom of a bottle to get up the courage. You have a child but it is a result of a drunken one-night stand that you wish you could forget. Hence, you hire help, and go back to helping the animals instead.

Town: Brindleton Bay (Sable Square)

Lot traits: Breeding Grounds, Training Ground, Pet (you choose cat or dog) Hangout

Lot Challenges: None

Holidays:

  • Spring: Easter – Give Flowers, Egg Hunt, Grand Meal, Flower Bunny
  • Summer: Fourth of July – Barbeque, Fireworks, Drinking, Party Spirit
  • Fall: Halloween – Remembrance, Spooky Spirit, Trick or Treat, Mischief Spirit
  • Winter: Christmas: Give Gifts, Grand Meal, Festive Lighting, Festive Spirit

Traits: Cheerful, Unflirty, Cat/Dog Lover (your choice)

Aspiration: Friend of the Animals

Career: Own a Vet Clinic

Gen 25 Goals:

  • Complete Friend of the Animals aspiration on main sim.
  • Skills to be maxed: Pet Training, Logic, and Veterinarian (all on main sim)
  • Own and run a highly rated vet clinic.
  • Have at least three pets at all times.
  • Never marry – you are too busy with your vet clinic and your pets for romance. Your main sim’s attempt at romance is a series of one-night stands. Never have a girlfriend or boyfriend, either. The romance always falls apart before your sim gets that far.
  • Have a child by one of these one night stands – this will be your only child (unless, of course, it’s multiples). If your main sim is a male, you can have the mother move in until after the baby is born. As soon as the baby is born, the mother must again move out.
  • Your child is mostly ignored by you, and is raised mostly by nannies and babysitters.
  • Your heir must be FEMALE, and their traits will be: High Maintenance, Vegetarian, and Snob; their aspiration will be one of three: Inner Peace, Self Care Specialist, or Zen Guru (your choice).

Generation 25 Lots:

V2.0 Main Page | Gens 1-5 | Gens 6-10 | Gens 11 – 15 (WIP)
(V1.0) Gen 11 – 15 | Gen 16 – 20 | Gen 21 – 25
Gen 26 – 30 | Gen 31 – 35 | Gen 36 – 39 | Gen 41 – 42

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I am a 47 year old American wife, mother, and gamer. I’ve lived in the Midwest most of my life, and enjoy it for the changing seasons. My favorite movie is Labyrinth, my favorite game is Sims 4, and I have tattoos related to both. My favorite colors are purple, red, and green. When I’m not playing games (which is rare) I also enjoy reading and crafting. I’m also an animal lover, and have had many types of pets over the years. Currently, I have a dog named Cassie who is a Jack Russel / Beagle mix and five young fancy rats (all of whom are rescues). I run this Sims 4 Blog where I post screenshots and stories about the different challenges I play. Also here are the Sims 4 challenges I've written, and a place for me to store all the Sims 4 knowledge I've gotten over the years. I am also a Sims 4/variety streamer on Twitch for my mental health, fun, and to meet new people. I am also in the EA Creator Network and an Ubisoft Partner, which is a dream come true! I look forward to meeting you!
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