How to use this page (and all my challenge rules pages!):
Click on the green tabs above the purple rule box on each generation to find the goals. I have them separated into sections to make them easier to understand. If you’re trying to avoid spoilers, you DO NOT have to look at the next generation. All the information you need should be in each generation, including the traits and aspiration your heir will need! Above all, remember to have FUN!
Generation Twenty-One: Sky Blue
A hard-working Family-Oriented sim who lives in Komorebi and loves the local culture
Your parents were never home, and always seemed to have secrets. You bond with your nanny instead of them, and they teach you the value of hard work, love, and caring for your family. When you grow up, the last thing you want to do is walk around with your head in the clouds like your parents, and you vow to be a practical, productive member of society. You move far away from your parents, and end up living in the mountains near a ski resort. You are recruited by a local corporation, and quickly find a place you can really excel. You meet a local, and swear that love at first sight exists. When you’re not at work, you spend the rest of your time building a lasting, loving relationship with both your spouse and your children.
Generation Twenty-One Color:
Sky blue is a light, airy shade of blue reminiscent of a clear daytime sky. It evokes feelings of tranquility and openness. It represents tranquility, peace, and serenity, often associated with clear skies and open spaces. Sky Blue also symbolizes freedom and imagination. Psychologically, sky blue can evoke feelings of calmness and relaxation, reducing stress and promoting a sense of well-being. In art and design, sky blue is used to create a sense of openness and expansiveness, often employed to evoke a peaceful and harmonious atmosphere.
Generation Twenty-One Icon:
Packs Required:
Base Game
Snowy Escape (required)
Lovestruck (skills)
Adventure Awaits (skills)
World Goals:
You must live in the Modern District (Wakaba) of Mt. Komorebi.
Building Goals:
I suggest leaving 5 k for your family, that way the people left behind have something to live on and take the rest. You should have enough money to make a decent Sky Blue Gen house. Again, no cheats!
For funsies, try to meld modern style with Japanese style building. (optional)
Must have a treehouse for the kids, as well as a modular Jungle Gym (pick lot size accordingly!)
Tracking:
This generation is NOT active on the tracking site yet! (Coming Soon!)
Take these traits:
Romantic
Proper
Family-Oriented
Aspirations to Complete:
Soulmate
Big Happy Family (this does not have to be completed while you're the main sim, it counts if you finish this aspiration after the next generation has taken over)
Career & Education Goals:
Education: High School education ONLY!
Career:
Salaryperson (either branch)
Skills to Master:
Romance
Papercraft
Lifestyles to Get:
Hungry for Love
Coffee Fanatic
Reward Traits to Buy:
Great Kisser
Beguiling
Seldom Sleepy
Super Mentor
Finding a Spouse:
Your main sim must meet their spouse in Mt. Komorebi.
Spouse Goals:
You must designate one night a week as "date night" for the two parents and must continue this tradition until death of one or the other.
Spouse must be as active in raising the children as the main sim.
Child Goals:
Your main sim and their spouse must have at LEAST three children.
Once a week, you must take the children to a Komorebi festival - which one is up to you.
All children must get good grades in school.
Both parents need to have at least a "good friends" relationship with all children at all times.
All children must have at least some skill in papercraft and be mentored by a parent.
Attempt to get as many positive parenthood traits as you can on each child. (Getting all five is optional, but a fun challenge!)
"Summer Camp" for the kids would be a great idea!
Each child must have an afterschool activity. (mods okay!)
Your Heir must take these traits:
Genius
Bookworm
Ambitious
Your Heir's Aspiration:
Academic
Other Goals:
Designate a "no shoes" policy for inside the home (use the shoes board sign, or shoe racks).
Papercraft is a long-standing tradition - teach it to your sims' children this generation!
Main sim (and spouse if they're still around) will be moving WITH your heir when they move out for the next generation!
Collections To Complete:
(None)
Un-Collections to Complete:
Try to collect all the different Papercraft creations!
Generation Twenty-Two: Cream
A genius bookworm who loves to learn. The only question.. to serve justice? Or aid other people in their quest to learn?
You grew up in a loving and supportive home and were always pushed to be the best at whatever you tried. Your parent’s work ethic was inspiring, and you were determined to really make something of yourself. University seemed like the next logical step, and you studied for all you were worth. After graduating, you threw yourself into your new career, and were quick to make yourself a success. The only thing left was success in your personal life. You approach this with the same logic, finding your spouse working at a local library because you’ll have something in common – a love of books. Before long, you’re starting a family and working your way up the career ladder successfully. You stay close to your family, though, and you talk to at least one of them practically on a daily basis.
Generation Twenty-Two Color:
The color cream is a pale yellowish hue that blends the warmth of yellow with the simplicity of white. It symbolizes comfort, elegance, and tranquility. Cream is often used as a base for skin tones in art and is neutral, calm, and relaxing. Cream has timeless appeal and ability to adapt to various styles and trends have made it a favorite among designers and consumers. In today's world, cream continues to be a popular and versatile color used in various applications, from interior design and fashion to branding and digital media. Its calming and sophisticated qualities have made it a favorite among artists, designers, and individuals seeking a color that exudes elegance and comfort.
Generation Twenty-Two Icon:
Packs Required:
Base Game
Discover University (required)
Outdoor Retreat (reward traits)
World Goals:
You must live in ON CAMPUS during university!
After graduation, move to a home somewhere in Britechester.
Building Goals:
I suggest leaving 5 k for your family, that way the people left behind have something to live on and take the rest. You should have enough money to make a decent Cream Gen house. Again, no cheats!
Tracking:
This generation is NOT active on the tracking site yet! (Coming Soon!)
Take these traits:
Genius
Bookworm
Ambitious
Aspirations to Complete:
Academic
Career & Education Goals:
Education: You will be getting a University Degree this generation!
Choose between: History or Language and Literature if you're going Law career.
Choose between: Psychology or Economics if you're going Education career.
Career:
Choose between: Law (either branch) or Education (either branch)
Skills to Master:
Research & Debate
Logic
Charisma
Lifestyles to Get:
-None-
Reward Traits to Buy:
Incredibly Friendly
Observant
Always Welcome
Free Services
Finding a Spouse:
Your main sim MUST marry an NPC Librarian!
This Librarian can be from any world, so don't be afraid to "shop around."
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Your main sim MUST maintain at least good friends and lovers relationships with your spouse at all times!
Child Goals:
Your main sim and their spouse must have at LEAST two children.
Adoption is okay!
Your main sim must maintain a good friends or higher relationship with all of your children at all times!
Your Heir must take these traits:
This gen... it's Your Choice!
Your Heir's Aspiration:
This gen... it's Your Choice!
(keep in mind, they will be a Paranormal Investigator)
Other Goals:
Join the Debate Guild if you are attending Britechester University.
Conversely, if you attend Foxbury, you must join the Brainiacs Club.
Other after school activities are up to you!
Your main sim must maintain a "good friend" or higher relationship with ALL of their siblings and parents (while they're alive).
Collections To Complete:
(None)
Un-Collections to Complete:
(None)
Generation Twenty-Three: Magenta
A hapless Paranormal Investigator where the career found them instead of the other way around.
You went to college only because it was expected. You refused to live on campus, however, and you found an old house to rent. It didn’t occur to you to check the history of the house… until it was already too late. An entity that inhabited it wanted desperately to communicate… and you were the first target that was receptive to it’s pleas. Eventually, you quit college and launch a career as a paranormal investigator – to your parent’s chagrin. You become a success despite your parent’s misgivings. Eventually, you find a wife and start a family, but your heart remains in the spirit world, and your family life continues to suffer.
Generation Twenty-Three Color:
Magenta is a striking color that lies between red and blue on the color wheel. It is often described as a rich blend of these two hues, resulting in a bold and eye-catching appearance. This color is not part of the visible spectrum of light, making it an extra-spectral color, which means it cannot be created by mixing other colors of light. Magenta is a rich color that possesses the beauty and charm of these two color wheel powerhouses. Associated with passion and power, there’s a great deal of intensity behind this striking color. From its purple undertones to its pink elements, magenta is inherently feminine. Most notably, it is referred to as a romantic color.
Generation Twenty-Three Icon:
Packs Required:
Base Game
Discover University (required)
Paranormal Stuff (Required)
Snowy Escape (heir traits)
World Goals:
You may NOT live on campus during University!
Pick a starter home in ANY world, and either fix it up or bulldoze and build your own as you go!
Building Goals:
Your lot MUST start the generation as a starter home. World choice is up to you.
(You can even PLACE a starter home somewhere if you wish... but it MUST be worth less than 20,000 simoleons!)
You WILL need to live in a Haunted House Residential this generation
(but any lot can be changed to this, so any world is okay!)
I suggest leaving 5 k for your family, that way the people left behind have something to live on and take the rest. You should have enough money to make a decent Magenta Gen house. Again, no cheats!
Tracking:
This generation is NOT active on the tracking site yet! (Coming Soon!)
Take these traits:
Your Choice!
Aspirations to Complete:
Your Choice!
Career & Education Goals:
Education: You will NOT be getting a University Degree this generation!
(Your sim quits University after you become a Paranormal Investigator)
Career:
Freelancer: Paranormal Investigator
Note: You MUST complete Guidry's quest to acquire this career, NOT by purchasing it in the reward store!!
Skills to Master:
Medium
Lifestyles to Get:
-None-
Reward Traits to Buy:
Brave
(DO NOT buy the Paranormal Investigator License!!)
Finding a Spouse:
You may marry any sim you wish!
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation!
Child Goals:
Your main sim and their spouse must have at LEAST one children.
Your children must maintain all A's in school as quickly as they possibly can!
Aim for early graduation or graduating with honors if possible!
Your main sim must start the generation by attending university and live off campus
(any degree you like - you will not be graduating!)
Find & befriend Guidry
(he will appear at your home)
Follow Guidry's instructions to become a paranormal investigator
(You'll select Freelancer, then the Paranormal Investigator branch.)
As soon as you become an investigator - quit college and become disliked with both your parents (if they're alive)
You must get far enough in the career to be promoted to the highest level.
(You'll get a medal for it.)
Your main character must do at LEAST four Paranormal Gigs a week - even after maxing the career. There are more houses to save, after all!
Collections To Complete:
(None)
Un-Collections to Complete:
Collect all three kind of ghost jars
Attempt to collect all the kinds of candy and other paranormal "collectibles"
Generation Twenty-Four: White
The mountain-top calls. This sim answers in between their work as a Mechanical engineer and inventing their latest robot. They believe a Sims- like robot is possible… can they get it done?
You went to college only because it was expected. You refused to live on campus, however, and you found an old house to rent. It didn’t occur to you to check the history of the house… until it was already too late. An entity that inhabited it wanted desperately to communicate… and you were the first target that was receptive to it’s pleas. Eventually, you quit college and launch a career as a paranormal investigator – to your parent’s chagrin. You become a success despite your parent’s misgivings. Eventually, you find a wife and start a family, but your heart remains in the spirit world, and your family life continues to suffer.
Generation Twenty-Four Color:
The color white is often described as pure, bright, and clean. It symbolizes innocence and freshness, evoking feelings of calmness and clarity. White can also represent simplicity and minimalism, making it a versatile choice in design and art. Additionally, it is associated with light and new beginnings, often used in various cultural contexts to signify peace and harmony. The word white derives from Proto-Germanic hwitaz and Old English hwit. As delicate as it is elegant, white exudes beauty and grace. Most commonly associated with good things, it has a favorable reputation. In fact, it’s thought to have a heavenly presence. White doesn’t threaten or endanger, and it loves making others feel good. It’s for this reason why many turn to this color when they yearn for acceptance and affection. With its uplifting spirit and encouraging essence, white excels at making everyone feel appreciated and valued.
Generation Twenty-Four Icon:
Packs Required:
Base Game
Snowy Escape (required)
Discover University (career & skills)
Seasons (reward traits)
Bust the Dust (heir aspiration)
StrangerVille (heir aspiration)
World Goals:
You must live in Mt. Komorebi in the Mountain district (top of the map) on the 50 by 50 lot.
Yes, it's expensive. You should be able to afford it by now!!
Building Goals:
Try to build a Japanese style home!
(you know, just for funsies, and to match the neighborhood)
Make sure your home has a fully functional home gym, and it might be useful (if you have the Fitness Stuff pack) to have a Rock Climbing machine on lot.
This home gym must be in a separate room dedicated to it!
Your home must also include a room dedicated to your Robotics hobby (you know, a workshop!)
Once your main sim activates their Servo, you must set aside a room for the Servo... it's only fair they get their own room!
I suggest leaving 5 k for your family, that way the people left behind have something to live on and take the rest. You should have enough money to make a decent White Gen house. Again, no cheats!
Tracking:
This generation is NOT active on the tracking site yet! (Coming Soon!)
Take these traits:
Adventurous
Bro
Loves Outdoors
Aspirations to Complete:
Mt. Komorebi Sightseer
Extreme Sports Enthusiast
Career & Education Goals:
Education: You WILL go to University - take the Distinguished Physics degree at Foxbury.
If you don't get in the first time, raise your skills and try again!
Career:
Engineer (Mechanical branch)
Skills to Master:
Handiness
Robotics
Rock climbing
Fitness
Skiing (or) Snowboarding
(You may do both if you wish)
Lifestyles to Get:
Adrenaline Seeker
Energetic
Health Food Nut
Reward Traits to Buy:
Ice Proof
Storm Chaser
Cold Acclimation
Waterproof
Finding a Spouse:
You must marry a member of your Skiing or Snowboarding club!
Spouse Goals:
Your spouse must ALSO Max the following skills:
Rock Climbing
Skiing (or) Snowboarding
Fitness
Child Goals:
Your main sim and their spouse must have at LEAST two children.
The boisterous, adventure-filled life your parents led always seemed purposeless to you. You dream of being a hero, and you join the military straight out of high school. When you hear about a mysterious crisis in the local town of StrangerVille, you immediately take action and move there to see what you can do. (-No Spoilers-) After saving the world, you celebrate by marrying a fellow military member, and starting a large family. You raise your children according to your core values – disciplined, polite, and overachieving.
Generation Twenty-Five Color:
Olive is a muted, earthy green that resembles both green and yellow, named after the green olives commonly found in Mediterranean cuisine. It has its origins in the Mediterranean region and is often associated with nature and military contexts. Olive is known for its versatility in design and fashion. It is commonly associated with a variety of strong, evocative qualities: Calm, Neutral, Earthy, Timeless, and Resilient. In different cultures, olive green symbolizes peace and harmony, often linked to the olive branch as a symbol of peace. Historically, it has also been associated with wisdom and prosperity, reflecting the ancient cultivation of olive trees in the Mediterranean.
Generation Twenty-Five Icon:
Packs Required:
Base Game
StrangerVille (required)
Snowy Escape (traits & lifestyles)
Discover University (Servo & skills)
Parenthood (skills)
Outdoor Retreat (reward traits)
Eco Lifestyle (heir)
World Goals:
You must live in StrangerVille
Building Goals:
Your home must also include a room dedicated to your ... ahem... snooping hobby.
(Hidden might be fun!)
The home must also include a dedicated home gym, spa, and optionally pool and or hottub!
I suggest leaving 5 k for your family, that way the people left behind have something to live on and take the rest. You should have enough money to make a decent White Gen house. Again, no cheats!
Tracking:
This generation is NOT active on the tracking site yet! (Coming Soon!)
Take these traits:
Active
Self-Assured
Proper
Aspirations to Complete:
StrangerVille Mystery
Perfectly Pristine
Career & Education Goals:
Education: High School education ONLY!
Career:
Military (Officer branch)
Skills to Master:
Fitness
Research & Debate
Parenting
Lifestyles to Get:
Workaholic
Energetic
Reward Traits to Buy:
Super Mentor
Great Storyteller
Gym Rat
Finding a Spouse:
Your main sim must marry a military spouse
(They must also be in the service - either branch - you should be able to easily find someone by watching the people walking around in StrangerVille - if they don't have the career when you marry them in, make sure you put them in it!)
Spouse Goals:
None - you can do whatever you'd like with the spouse this generation as long as they're also in the Military career with your main sim.
(They do NOT need to max it!)
Child Goals:
Your main sim and their spouse must have at LEAST FOUR children.
Adoption is okay!!
All children must maintain "A"s in school until Graduated
All children must get the Responsible and Good Manners traits from Parenthood
The heir must start working on their aspiration as a teen
Attempt to finish as much of it as possible before next gen
Your main sim must help the kids with homework if you're home!
Your Heir must take these traits:
Maker
Green Fiend
Genius
Your Heir's Aspiration:
Master Maker
Try to finish as much of this as you can before aging to Young Adult!
Other Goals:
Your main sim must go jogging for at least an hour at least 4 times a week
The home must also include a dedicated home gym, spa, and optionally pool and or hottub!
I won't spoil anything, but you will be completing the StrangerVille Mystery on your main sim.
If you have issues, or get confused, there are many guides on it!
Collections To Complete:
(None)
Un-Collections to Complete:
Collect all 10 Military Medals!
Generation Twenty-Six: Steel
An inventor who believes in making the world in general a better place, one idea at a time.
I am a 47 year old American wife, mother, and gamer. I’ve lived in the Midwest most of my life, and enjoy it for the changing seasons. My favorite movie is Labyrinth, my favorite game is Sims 4, and I have tattoos related to both. My favorite colors are purple, red, and green. When I’m not playing games (which is rare) I also enjoy reading and crafting. I’m also an animal lover, and have had many types of pets over the years. Currently, I have a dog named Cassie who is a Jack Russel / Beagle mix and five young fancy rats (all of whom are rescues). I run this Sims 4 Blog where I post screenshots and stories about the different challenges I play. Also here are the Sims 4 challenges I've written, and a place for me to store all the Sims 4 knowledge I've gotten over the years. I am also a Sims 4/variety streamer on Twitch for my mental health, fun, and to meet new people. I am also in the EA Creator Network and an Ubisoft Partner, which is a dream come true! I look forward to meeting you!
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