Main Page | Gen 1 – 10 | Gens 11 – 20 (WIP)
Gen 16 – 20 | Gen 21 – 25 | Gen 26 – 30 | Gen 31 – 32
Your parent was always there for you, and you love them for it, but by the time you grow up, you are more than ready to leave the smog of the city behind forever. You pack your bags and move to the seaside in Sulani, determined that you will make a difference in the world by cleaning up the islands. You get a job in the Conservationist career, and spend your free time cleaning up the island.
Traits: Child of the Islands, Child of the Ocean, Green Fiend (or Loves Outdoors without Eco Lifestyle)
Aspiration: Beach Life
Career: Conservationist
Goals:
Growing up wild and free on the Islands of Sulani you learned to love the wild colors of the islands and it’s natives, and you become obsessed with using that rainbow of colors to make outfits. Your dream is to become a famous fashion designer, and to see people wearing your clothes on the street. You diligently apply yourself to learning everything about fashion, design, as well as painting your concepts, writing about them for magazines, capturing images of them, and talking them up to other sims. To keep up this high energy lifestyle, you become addicted to coffee, and caffeine fuels many an inspired night. This leaves little time for romance, and you end up adopting to fulfill your parents’ dreams of continuing the family’s legacy.
Traits: Creative, Outgoing, Loves Art
Aspiration: World Famous Celebrity
Career: Stylist (either branch)
Goals:
You take after your parent in your focus on social things, however you are not as focused on fame. At least, not the same kind of fame. You measure fame in followers on your social media accounts. Each of your viral videos are your proudest moments in life.
Traits: Insider, Outgoing, Cheerful
Aspiration: Leader of the Pack, Party Animal
Career: Social Media (Internet Personality)
Goals:
You grew up in the shadow of your famous family, and always knew that just wasn’t for you. Your tendency towards being clumsy makes you feel awkward in any social situations. You hide in your room or the local library instead – especially during your parent’s party nights – and you find fantasy worlds in your books. When you hear a rumor that the fantasy can be real, you jump at the opportunity. Becoming a Spellcaster gives you confidence you never thought you could have, and you find yourself winning duels and casting spells all over the Magical World.
Traits: Bookworm, Loner, Clumsy
Aspiration: Purveyor of Potions and Spellcraft & Sorcery
Career: None, or your choice. Suggestion: choose a type of Freelancing
Goals:
You were brought up into the knowledge that magic is real, but spells and potions never really interested you. You spent your youth sneaking around and watching Star Wars on TV. Eventually, you figured that if magic were a real thing, why couldn’t your favorite show be real, too? Maybe it was your magic talent that willed the world into existence, maybe it was already there, but one day after you left your magic and your magical family behind, you find yourself in a world you only dreamed of before. You are eager to explore, and want to learn everything there is to know about this new world. Fearing repercussions, you never tell your family or friends about what you’ve found, and simply explain your frequent disappearances from the real world as “extended vacations”. Everything you bring back from your travels is locked behind a basement door, and, although you found your spouse in Batuu, you forbid them from ever telling your child about that world, selfishly (or sheepishly) wanting to keep it to yourself.
Traits: Geek, Active, Kleptomaniac
Aspiration: Galactic Privateer, Hope VS Order, Paragon of Hope, Enforcer of Order
Career: None, or your choice. Suggestion: choose a type of Freelancing
Goals:
Main Page | Gen 1 – 10 | Gens 11 – 20 (WIP)
Gen 16 – 20 | Gen 21 – 25 | Gen 26 – 30 | Gen 31 – 32
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