
The challenge is inspired by both the famous Winchester Mystery House in San Jose, California, and KaduMcFadu80’s Mystery Mansion Challenge on the sims forums. Basically, your job is to build a mystery mansion of your own. I include some gameplay in the challenge, however, feel free to ignore most of the gameplay by using money cheats instead, and just build each day. It is important to play the day in between each build time, though, because it gives you time to think about what to do next.
Create a Young Adult female sim – you can name her whatever you like, I chose to name mine after Sarah Winchester. (If you want to use mine, it’s here: https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/BFFE67FCE90111EB84121188C4E77F67. She must have the “Erratic” and “Creative” traits, but the third trait is up to you. As for aspiration, Start with the Mansion Baron, and you are welcome to swap to any other aspiration you want at any time. Move her into any lot that’s 50 by 50 (or larger), then using money cheats, drop your funds to 0. That’s right, you’re starting from scratch. I leave it up to you to decide whether to start with a starter home intact and decorated, or from nothing. Nothing would obviously be tougher. I will put the house I started with on the gallery. (Optional: if you’re in this for the building, not the game play, feel free to use money cheats to give yourself unlimited funds.)
Full version starter home: https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/2CAA797EE9D411EB81CAADE44B91FD6A
BASE GAME starter home: https://www.ea.com/games/the-sims/the-sims-4/pc/gallery/8D1EAF3EEA8011EB88F01188C4E77F67
The starter home I provided follows what the original house would have looked like as close as I can figure. If you choose to build your own: Maximum rooms inside on the first day that you can build is 8 (because that’s how big her original house was.) There is also a base game version by me! Check the hashtag #winchestermysteryhouse to find them (edit: they’re linked above). Once this home is built, make sure you start game play with 0 Simoleans.
On Lot Traits: I suggest using the Spooky challenge (needs City Living), based on the actual reasons why the house was built in the first place.
The Paranormal: Feel free to make use of this pack and make the house a Haunted Home Residential, but be aware it WILL make the game play considerably harder!!
Game Options:
Autonomy: Full
Lifespan: Long
Aging: On (for both played and un-played sims)
Pack Settings: celebrity and seasons are fine, eco living footprint is fine, neighborhood voting should be OFF, and bust the dust should also be OFF
Weather: This is up to you, but I suggest either 14 or 28 day seasons. I used 14 day. Also, set it so that weather effects are all on and can affect sims.
Your mystery mansion can be built in any style you want, using as many or as few packs as you want or have access to. You must have (at least):
You will end up with a LOT of rooms. They don’t all have to be huge rooms, though. The real-life house has 160 rooms+!
You “WIN” the challenge by including all of the above building goals, and continuing to build onto the house until your Matriarch dies, at which point the challenge ends. If she dies before you get all of that finished, you lose! You cannot keep building with an heir (even though they are playable). The real life house was then turned into a museum- a haunted one, no less. (which would be fun to do in Sims, too.)
Feel free to upload your build to the hashtag #winchestermysteryhouse
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So if you have to delete a room every week, and make a room. how is it even possible to complete the challenge? (I met you on NerdGirl’s twitch.)
You will end up making a total of 5 rooms per week. you build 6, then delete 1. I found that it’s very hard to make a random, crazy build on your own, the room deletions are to help you make things strange.