Completed first apartment (on extreme)
Funny “angry” painting during second apartment:
Completed Second Apartment:
During third apartment:
During Apartment Three:
Completed Apartment Three:
During Apartment Four:
It was at this point that I realized that the challenge was going to work much better with six Switches instead of five.. and I rearranged the order you move into apartments. Because of this, the apartments pictured were no longer the right order and my daughter and I started over with the correct order.
Instead of making a second post, here are the pictures from her challenge playtesting done on “Normal” difficulty:
During Apartment One:
Completed Apartment One:
During Apartment Two:
Luckily, neither of us had gotten too attached to our sims, and the files were deleted in favor of our new challenges (and new sim making, yay!)
Updated: 4/5/2023 – Updated for all current packs
The Apartment Switch is a generational challenge all about building, decorating, making money, and most of all learning about the “City Living” Expansion for The Sims 4. As opposed to a normal 10 generation legacy, it is completed in 6 generations and focuses on your family (over time) rebuilding or redesigning all the lots and apartments in San Myshuno. It was heavily inspired by the Drifter Challenge by Vihisha Tak’Nai and the Movin’ On Up challenge by ImaginingMystic. It also could be said there’s a little of a Legacy Challenge by PinStar in it as well. It requires, obviously, that you own Sims 4 Base game and the City Living expansion, but can be completed without any others. The challenge takes place exclusively in the San Myshuno neighborhood in Sims 4, although travel to the other neighborhoods is not restricted. There are also two difficulties available for The Apartment Switch, Normal and Extreme, but I’ll explain more about them later. As for other expansions, having or not having them won’t make much difference in how the Challenge plays. I know that, in particular, the Seasons expansion will make things a lot harder on other challenges, but it definitely won’t “break” The Apartment Switch, since apartments are largely indoors and you don’t have to do much in the way of “Lawn Living.” The only expansion that is expressly forbidden is Vampires, and I just restrict having vampires as a playable lifestate for the purposes of this challenge.
(more…)Think Drifter Challenge meets Movin’ On Up. As most of you know, I love the Drifter Challenge and have two (currently) saves going on that. Lately, I have been also playing the Moving on Up challenge, and it’s frustrating .. the way it’s written you bounce back and forth between one bedroom and two bedroom and always take the furniture with you, leaving behind unfurnished shells. For us “Drifters,” leaving behind empty homes after working hard to create a livable space is .. well.. the opposite of drifting. I am writing a more “drifter-style” challenge – where you leave behind fully furnished apartments for other sims to move into.. moving from the smallest apartment to the largest (not necessarily the cheapest to the most expensive like the Movin’ On Up challenge). With the way I’m designing this challenge, it can be played on an existing (finished) Drifter challenge save (if you want to continue your family and building the world) or on pretty much any other save. The only neighborhood affected by this challenge is San Myshuno, so it leaves you flexible to do other challenges with the same family. (ex. Building Newcrest or Windenburg… Drifting would have to be done beforehand, though, because your first drifter house is specifically started on a brand new sim, not one aged through the game.)
My current plan/idea is based around a 5 generation challenge (although testing may prove it’s next to impossible to do it in that short amount of time) .. or a 5 “step” challenge. The basic goal of said challenge is to get all the apartments furnished to a certain value point in the shortest amount of time possible, then the next generation moves onto the next challenge. I split up the apartments based on cost and size (in a big spreadsheet) and came up with five groups of them that are similar in cost and size. (a set of five starter apartments, then low cost 2 bedrooms, etc.. ) Each challenge will start with a “starter” and move through other apartments to a “finishing” apartment/penthouse, going up in value/size for each successive apartment. The first challenge will have a series of four apartments, then 5 apartments for the other 4 challenges (at least, that’s how it’s working out now, it may go to six challenges with 4 apartments on each.) Also, there will be two difficulties. “Normal” where you start with an unfurnished (but walls still there) version of each apartment (there are a couple that will be bulldozed, though, to keep the challenge fair and playable), and “Extreme” where all of the apartments are literally bulldozed and you have to figure out where rooms go inside the shell and everything. My daughter is far less into building than I am and really pushed for an “easier” version, and I can see where it would be nice to have one.
Wow. That’s a lot of bullet points. When broken down, this challenge will be more of an interior decorating challenge than anything else. I don’t want to rely too heavily on the “drifter” or “movin on up” themes, I want this challenge to be able to stand on it’s own. Tentatively, I’ve given it the working title of “The Apartment Switch,” simply because we couldn’t come up with anything that sounded better. It may change!
Currently, my daughter and I are already starting some playtesting of this, and since our styles of play are very different, I’ll be able to get a lot of information out of the tests. That’s not to say I don’t need a few other brave souls to test it out once I get a rough draft of the challenges ready.. so if you’re interested, please speak up (the easiest way to say you’re interested is to just reply in the comments below. Alternatively, you can find me as IllusoryThrall on the sims 4 forums or as Wyldhawke on Origin.)
As I get the rough draft of the challenge ready, any and all of this might change, but I’ll definitely post about changes here on my blog. I will also be posting pictures and status updates on the playtests I have running while I get the rough draft ready, so that should be fun.
If you made it through all of that, you deserve a cookie.. so cookies for everyone! *grin*

