IllusoryThrall's Sims 4 Hub
 - Challenges, Tips & Stories

Progress Report on Not So Berry & Timeline

Extended Not So Berry Progress:

As many of you know, I’m updating my Extended Not So Berry and my Timeline Adventure … at the same time. Probably not the best way to go about it, but that’s okay… it’s how I’m doing it anyway. I fully expect the ENSB to be finished first, because it takes less time to update overall.

By the end of today’s Co-Working on Twitch (https://twitch.tv/illusorythrall if you wanna join the fun!), I hope to have it complete through Generation 20 and ready for the next ten to be added.

If you’re interested in seeing the progress, check out this page: All Packs ENSB 2.0 – Generations 11-20.

Now. For Timeline Adventure…

This one is a far more complex and difficult challenge to update. It takes a TON of behind the scenes work to put this challenge together and is by far and away the most complex challenge to update that I have. But, as you know, it’s also my “baby.” It’s the challenge I love the most out of ALL of my challenges. It’s the one that I love to play, the one I think about constantly, and am always coming up with new ideas for. Hence, it goes to the top of my priority list no matter what anyone else’s priorities are.

Currently: the Main page, and the first page of Generations (Gens 1-5) are both completely done. After getting the ENSB to Gen 20, my NEXT priority is to get Gens 6-10 completed for Timeline and ready to play. Hopefully, I’ll be able to start making inroads on that task today, too! In any case, keep an eye on the main page, the changelog at the bottom will tell you when generations are ready to be played.

For those of you who are planning to start the Timeline Adventure soon (I know there’s a whole bunch of us – including me – planning on starting a brand-new playthrough to go with the new 2.0 rules…

If you are playing, and you get to a point where I haven’t updated yet, you have two choices:

  1. Pause playing until I update
  2. Continue play with the next generation from Version 1.0 (which is still viable, and on the website).
    • Be aware, should you choose this … you will be missing some more added generations and better storylines that ARE coming in the next couple of weeks. (And yes, that’s definite!)

Final note: I have been informed of some … er… Creator Network news that I cannot share (yet – August 26th cannot come soon enough!!) that WILL be affecting the currently planned Timeline Generation set-up. At this time, the plan is to add a gen in before the planned gen 9 with the coming stuff (so, in other words, you are STILL safe to start play, because hopefully you won’t be all the way to that gen before said upcoming stuff comes out. (… if you’re wondering about this affecting NSB, it will, but I add generations for ENSB at the END of the challenge, not by where in history they fit the best…)

Other Challenges:

Yes, they’re on the list!! Currently my priority is these two really big challenges. Then my priority list is as follows: (in order)

  • Misery2Mansions (update/finishing Gens 5-10)
  • SuperSim Spreadsheet update
  • Save file Spreadsheet update
  • Cheat sheet update
  • Mermaid Legacy re-write/update
    • (Will be called the “Family Tides Legacy” and will also include a version with mods!)
  • Master Simmer update
  • Hard Mode Decades update
  • Lunar Lineage Update
  • Apartment Switch Update
  • Refresh 100DayCreativity
  • Refresh Build-A-Pack
  • Refresh Flipping Lots
  • Refresh/Rewrite Winchester House
  • REDO my Plants Reference Sheet
  • Update Interactive Asylum/Write solo mode for it

On a Collab front, I have three “Challenge”-ing projects underway: (not including the Tracker partnership with Calendula Petals)

  • “Dance With Death” Challenge (will be a shorter challenge, dealing with the Chased by Death trait)
  • A Faerie Legacy Challenge (will hopefully be around 10 generations like a typical Legacy)
  • A Vampire Legacy Challenge (will also be a 10-gen challenge but will include the other occults and have LOTS of Drama!)

Also, I have ideas and plans for SEVERAL coming challenges that I will be working on AFTER the updates are complete! This list is NOT in order and will obviously depend heavily on inspiration and levels of creativity at any given time.

  • “SuperSim Plus Challenge” – this will be a challenge that is, basically, an “upgrade” on the SuperSim idea. For this, you will be tasked with doing EVERYTHING in the game (except perhaps the 100-gen legacy achieve. lol). With ONE SIM. Is it possible? Heck, I guess we’ll see!!! (Planning a YT playthrough for this one)
  • “Old West Decades Challenge Add-On” – I want to write an update for my Hard Mode Decades challenge that starts in 1850 instead of 1890 and revolves around the Old West… and Chestnut Ridge’s lovely styling. I think it would be SUPER fun! (Also planning a YT playthrough for this one)
  • “Thrall’s Build-A-World Challenge” – yep, this one has already been updated by some other folks. But to be honest, I love the idea of this challenge, and I’ve already got a massive planning document for this huge challenge in the works. Because I haz ideas. And they don’t necessarily mesh with the idea other creators have had.
  • “An ImPACKtful Journey” – I don’t know whether to really call this one a challenge. Remember those Choose-Your-Own Adventure (CYOA) stories from when you were little? For those of us who are older, remember those text-based Adventure games? Well, this is going to be in that same spirit. I want it to FEEL fully like you are reading a story, instead of just playing a challenge. There will be a web component, and you will be deciding the path of your characters, every playthrough will be different. You’ll read a bit of story, make some choices, then be given some (smallish) goals for your Sims. Once you’ve checked those goals off, you return to the web story and keep going. For those of you interested, here’s a non-interactive version of the beginning of the story:
  • A Sims Medieval Challenge – based on trying to finish the game, basically. Not necessarily with one family.
  • A Spellcaster Legacy
  • A Ghost-focused challenge/ Legacy
  • A PlantSim Legacy – (This one will require mods, because Sims 4 PlantSims are not a permanent life state.)
  • A Servo Challenge
  • An Alien Challenge
  • A “Sims Scenarios” Challenge – possibly even complete with a base-game, ready-to-play save file!!
  • I also have an idea floating around for a challenge based on ALL the occults – and the way they interact in the game.

Beyond that, I also have some changes coming to the website – mainly, I will be making every attempt to fix all of the Stories pages so they’re readable. Currently, the ONLY one that is fully readable is “Adventures With Jaz”. Fixing will happen sooner rather than later on some of the others, as some are going to be coming to either my Youtube Channel – or to my Twitch channel! YES!!! THAT MEANS my STORYTELLING is COMING to TWITCH! So… stay tuned for that. Another thing on my list is to finally flesh out my Tools & Tricks section – starting with finishing the guides for Collectibles in Sims 4.

So… yes. Lots to do. Wish me luck!

Updated: 10/17/25
(Adventure Awaits)

V2.0 Main Page | Gens 1-5 | Gens 6-10 | Gens 11 – 15 (WIP)
(V1.0) Gen 11 – 15 | Gen 16 – 20 | Gen 21 – 25
Gen 26 – 30 | Gen 31 – 35 | Gen 36 – 39 | Gen 41 – 42

How to Use this Page:

Welcome to the Timeline Adventure! On this page, you will find the first five generations of the full 2.0 version of this challenge. Make sure to click on the tabs below each generation’s header so that you know all that you need to know to complete the generation! That being said, again, welcome… and Have FUN!

Generation One:
A Fruitful Beginning

(10000 BC- 3000 BC)

The Stone Age marks the final phase of prehistoric toolmaking, when humans crafted increasingly sophisticated implements from flint and other stones. During this period, communities gradually shifted from nomadic hunting and gathering toward settled agriculture, domesticating plants and animals and clearing land for crops. Innovations such as polished axes, grinding stones, and early pottery appeared, transforming daily life and enabling the growth of permanent villages.

(For pictures of these lots, see here.)
(these have been updated, there are also older versions on the gallery)

Tangled Hot Springs (Pool)
Stone Age Lagoon Beach (Beach)

Generation Two:
Finding A Home

(3000 BC- 2350 BC)

During the early Bronze Age, nomadic pastoralists such as the Yamnaya roamed the Pontic-Caspian steppe in seasonal circuits, driving herds of cattle, sheep, and goats to fresh pastures. Their mastery of horse domestication and the invention of the spoked-wheel wagon around 3500 BC granted them unparalleled mobility, enabling rapid migrations and the forging of long-distance trade links. Burial mounds (kurgans) yield finely wrought bronze weapons, tools, and ornaments, testifying to sophisticated metallurgy and ceremonial practices. Flexible clan-based social structures allowed these groups to adapt swiftly to changing environments, while their movements helped spread languages, technologies, and genetic lineages across Eurasia.

Generation Three Pt 1:
Building the First Civilization

(2350 BC- 1786 BC)

Between 2350 BC and 1786 BC, Mesopotamian civilization flourished under powerful empires like the Akkadians and later the Babylonians, who unified city-states and expanded territorial control. Kings such as Sargon of Akkad and Hammurabi established centralized governments, codified laws, and promoted monumental architecture, including ziggurats and palaces. Advances in astronomy, mathematics, and writing (cuneiform) supported a thriving urban culture rooted in trade, agriculture, and deeply structured religious life.

Generation 3 Pt 1 Lots on the Gallery:

Small Bronze Age Home (for single sims)
Large Bronze Age Home (for families)
Tiny Bronze Age Home (for townies)

(these have been updated, there are also older versions on the gallery)

Bronze Age Llama Temple (Generic)
Sandtrap Flat Hot Springs (Pool)

Generation Three Pt 2:
Healing the Pharaohs

(1570BC- 1069BC)

In the New Kingdom of Egypt, healers held esteemed roles as both medical practitioners and spiritual intermediaries. They combined practical treatments—like herbal remedies, surgery, and wound care—with magical incantations and rituals, believing that illness could stem from both physical and supernatural causes. Many healers were priests or scribes trained in temple schools, and they often consulted medical texts such as the Ebers Papyrus, which detailed hundreds of remedies and spells.

Generation 3 Part 2 Lots on the Gallery:

Lower Class Egyptian Home
Upper Class Egyptian Home

(these have been updated, there are also older versions on the gallery)

Egyptian Temple & Town (Generic or residential)
Early Civilization Camp (Rental)
Early Civilization Forest (National Park)

INSTRUCTIONS:

For Generation Four, you MUST choose your path.

Pick EITHER A or B, not both! Once you finish your chosen path, move on to Generation Five!

Generation Four A:
Emotion Thief

(500 BC- 43 AD)

In Iron Age Celtic societies, some unscrupulous druids lurked behind tribal leaders as sinister spiritual and intellectual arbiters, their whispered counsel guiding decisions with chilling precision. They guarded their arcane lore of law, ritual, and dark ceremonies in secret groves, presiding over sacrifices and enforcing tribal will with druidic judgment that brooked no dissent. Their mastery of herbal poisons, celestial omens, and ancestral curses made them feared power brokers, binding communities through awe, superstition, and the threat of otherworldly retribution.

Generation Four B:
Flying Solo

(500 BC- 43 AD)

In Iron Age Celtic societies, druids formed the spiritual and intellectual elite, acting as priests, judges, teachers, and advisors to tribal leaders. They maintained oral traditions of law, ritual, and lore, presiding over ceremonies in sacred groves and mediating disputes within and between clans. Their deep knowledge of astronomy, herbal medicine, and genealogy made them pivotal in sustaining social cohesion and cultural continuity.

Generation Five:
Wealth of the Gods

(800 BC- 476 AD)

Both Greek and Roman civilizations built expansive trade networks across the Mediterranean, exchanging goods like olive oil, wine, grain, pottery, and luxury items. Greek city-states operated through decentralized markets and maritime partnerships, while Rome developed a more centralized system with regulated ports, standardized coinage, and state oversight. Merchants in both cultures relied on sea routes and well-maintained infrastructure—Greek triremes and Roman roads alike—to move goods efficiently and profitably. Marketplaces such as the Greek agora and Roman forum served as vital centers of commerce, civic life, and economic regulation.

Generation 5 Lots on the Gallery:

Ancient Greek Home
Ancient Greek Agora (Retail – Partially Furnished)
Ancient Greek Gymnasium (Gym)
Ancient Greek Temple (Generic)

Roman Villa (Designed for the main family)
Roman Apartments (Designed as neighborhood flavor, or for townies – could be re-done as residential rental)
Roman Temple / Gym / Bath (Pool, Gym, or Generic – your choice)
Roman Forum (Retail)
Roman Colosseum 50×50 / Lg Lot Roman Colosseum (64×64) (Gym)

V2.0 Main Page | Gens 1-5 | Gens 6-10 | Gens 11 – 15 (WIP)
(V1.0) Gen 11 – 15 | Gen 16 – 20 | Gen 21 – 25
Gen 26 – 30 | Gen 31 – 35 | Gen 36 – 39 | Gen 41 – 42

The tracker will be coming as soon as possible, and the rest of the generations are also still coming. HOWEVER… If you want to see what things are going to look like… check out:

All Packs Extended Not So Berry 2.0 – Main Rules

https://illusorythrall.com/challenges/updated-epic-challenges/extended-not-so-berry/generations-1-10/

I, personally, think it looks amazing. But I’d love to hear your opinion on the changes. Especially (hopefully) before I start pushing these changes into the rest of my challenges. SO PLEASE, COMMENT on this post, let me know what you think of the new accordion, colors, and tabs on the rules page. My main purpose was to make things clearer, more concise, and easy to follow… as well as shortening the overall page length so I can do 10 generations on a page instead of five. I have also specifically worked to make it as spoiler-free as POSSIBLE… you can now play an ENTIRE generation without ever opening the next generations’ information – so the next generation can be a surprise if you’d like.

Now…. on to the next thing…. finishing this:

(and then back to ENSB!!)

Just a side note: Today I began fully updating my Extended Not So Berry, including authoring a new, updated and upgraded tracking spreadsheet for it, and adding new pack generations. The tracker will remain free and will be available… well, as soon as I finish it! <3 Hehe. Just wanted everyone to know that I was now actively putting the NSB on my todo list and working on it as a priority! So yes, the updates… are COMING!

Current Project Priority List:

  1. Update NSB Extended
  2. Update Timeline Adventure
  3. Update SuperSim Challenge Spreadsheet
  4. Update Misery2Mansions & Finish writing
  5. Update Interactive (and write new solo) Asylum Challenge
  6. Update Master Simmer
  7. Update Hard Mode Decades
  8. Update Lunar Lineage
  9. Update Mermaid Legacy
  10. Update Apartment Switch
  11. Check build challenges for necessary updates
  12. set up streaming to include livestreaming to youtube, resume youtube publishing
  13. update website & Patreon to add custom Sims builds & store
  14. fix spreadsheets page on website
  15. finish my version 1.0 Planet Zoo spreadsheet and publish
  16. fix shell challenges page & update
  17. work on mod suggestions pages
  18. finish writing & publish my Sims 4 Build a World Challenge
  19. finish writing & publish my Sims Medieval Challenge
  20. collaborate & publish a “Dance with Death” Challenge (already in the works)
  21. Write & publish a “Sims Scenarios Challenge” (still in the idea phase)
  22. finish Subnautica Spreadsheet
  23. back to Planet Zoo spreadsheet 1.2
  24. …??? ~~~~TBD~~~~

I *think* it’s all updated. I may have made some mistakes, and I did not update the recommended mod list, but I will do that soon, I hope. Beyond that, all the generations have been added (three new gens, and two partial .5 gens .. so technically 5 new gens added). i also added some main rules dealing with some of the new features, and the spreadsheet should be 100% updated barring typos. Please, let me know if you find anything that looks a bit off. I will attempt to do a third or fourth proof-read to attempt to get rid of any of those lingering typos. ENJOY!!

(and yes, Not So Berry is NEXT!)

However, I will say, it’s finally getting there. Should be done by the end of this week! If you’re playing along, use the website rules…. the Spreadsheet is currently only half done. (But if you’re terribly curious, you can see some of the new generations being added!) And, again, I will post as soon as it’s done!!

I finally have all the writing and researching and planning done for Timeline Adventure! I just wanted to post a notice to anyone working on the challenge – DON’T trust what you’re seeing, especially on the spreadsheet, because that’s what I’m updating first… and there’s a LOT to do on it. After that, I’ll update all the blog pages, adding in the new generations, and getting all the new rules in. I will 100% post another notification post here as soon as I’m done with updating everything that needs updating.

Once I post that it’s ready, if you’re midway through the challenge, I suggest either sticking with the challenge as you have it with your tracker spreadsheet – or downloading a copy of the newly updated one (I’ll link in the notice post) and then transferring over all your existing data to the new sheet. I apologize that there isn’t an easier way to do it. 🙁

That being said, the next thing on my list after Timeline is finishing up my Planet Zoo and launching it (hopefully on this coming Sunday) … then starting on Monday, I’ll be working on the next challenge to update: Not So Berry!!

Love you all, hope you’re doing well!!

<3, Thrall

As a streamer and a challenge writer, it only makes sense that eventually, I would write a challenge designed for streamers that is interactive with chat. I based it on the Asylum Challenge of old, but it’s more than that. It’s a three-phase competition, with each phase being completely different in the way sims can gain points and get to the next phase. It is currently in it’s second season on my twitch channel (https://twitch.tv/illusorythrall), and I consider it to be in it’s final beta testing.

Yes, eventually I WILL be making a version for solo players based in spin wheels for the “chat” interactions, but until I have the original challenge fully complete, I don’t feel ready to adapt it for solo play.

Beyond this Asylum Challenge, I do have ideas for future interactive streamer challenges… but, jeez.. one thing at a time!!

(more…)

I have a rather self-destructive tendency towards very long and involved challenges. Basically, I wanted something more out of each challenge. Not So Berry, I felt, needed to be updated for all the new packs and be a full tour of what the Sims 4 is about.. so that’s what I did. The Decades Challenge – wasn’t as realistic as I would have liked, it needed .. more death, more random-ness, and more historical events.. so that’s what I did. These challenges have become quite popular, so much so that there have been requests for my to “adopt” other long challenges that have been seemingly abandoned by their original authors. One in particular caught my eye as being something I was very much interested in – the Build a World Challenge – so I’m in the process of updating, adapting, and preparing it for a full launch on my site. Expect to see that soon after this website migration is complete. (The challenge will likely be ready mid to late November 2023.) Also, if you like what you see here, and want to expand on change something on ANY of my challenges, feel free – as long as you credit me for my ideas in your write-up!

Once I had updated a couple longer challenges, I braved making an epic challenge of my own. First it was the Master Simmer Challenge – a challenge about experiencing everything that Sims 4 has for you. Another Challenge that does this for you is one of my Adapted Challenges, my Extended Not So Berry (found in the next section). Then, I really went out on a ledge and went for a real tough challenge to write. This challenge, the Timeline Adventure Challenge, has become by “baby”. I adore it in so many ways. It’s a story, it’s a legacy, it’s a way to experience history, and it can be played in so many different ways. Going the full CC route is one of my favorite ways, but it’s entirely possible to play it without any CC at all. If you are in ANY way interested in history or story-telling, this is a challenge for you. Eventually, I’m sure, I’ll end up writing another crazy long challenge of my own, but for now, I’m pretty happy with the two I’ve got. Enjoy!

(more…)

So, lately I’ve been starting to write some more challenges… and this page will eventually be getting more challenges. For now, we Launch with just the one, but I know of at least one that it’s the works that will be entered into this category, too. These are challenges that are less than 5 generations, and often one generation and done sort of things. The first one, the Winchester Mystery House… that one involves a fair bit of building, but the upcoming challenge, “Chased by Death” will not. Enjoy!

(more…)

Post Archives

Progress Report on Not So Berry & Timeline

Extended Not So Berry Progress: As many of you know, I’m updating my Extended Not So Berry and my Timeline Adventure … at the same time. Probably not the best way to go about it, but that’s okay… it’s how I’m doing it anyway. I fully expect the ENSB to be finished first, because it […]

Read More
Extended Not So Berry 2.0 is coming!!

The tracker will be coming as soon as possible, and the rest of the generations are also still coming. HOWEVER… If you want to see what things are going to look like… check out: All Packs Extended Not So Berry 2.0 – Main Rules https://illusorythrall.com/challenges/updated-epic-challenges/extended-not-so-berry/generations-1-10/ I, personally, think it looks amazing. But I’d love to […]

Read More
BIG ANNOUNCEMENT!!

The Big News: I have been slaving away on several projects at once – as usual… One being getting a spreadsheet template together for use as a free tracker for all of my challenges. Well, I don’t need to anymore!! Because (drumroll) … I have a partner now! After some discussion and negotiation, I now […]

Read More
Not So Berry Updating

Just a side note: Today I began fully updating my Extended Not So Berry, including authoring a new, updated and upgraded tracking spreadsheet for it, and adding new pack generations. The tracker will remain free and will be available… well, as soon as I finish it! <3 Hehe. Just wanted everyone to know that I […]

Read More
Timeline Adventure Updated!!

I *think* it’s all updated. I may have made some mistakes, and I did not update the recommended mod list, but I will do that soon, I hope. Beyond that, all the generations have been added (three new gens, and two partial .5 gens .. so technically 5 new gens added). i also added some […]

Read More
Timeline Adventure is STILL in progress!

However, I will say, it’s finally getting there. Should be done by the end of this week! If you’re playing along, use the website rules…. the Spreadsheet is currently only half done. (But if you’re terribly curious, you can see some of the new generations being added!) And, again, I will post as soon as […]

Read More
FYI: Timeline Adventure is under construction tonight!

I finally have all the writing and researching and planning done for Timeline Adventure! I just wanted to post a notice to anyone working on the challenge – DON’T trust what you’re seeing, especially on the spreadsheet, because that’s what I’m updating first… and there’s a LOT to do on it. After that, I’ll update […]

Read More
Info on Site Images & Updates; My Writing; My Streaming, Youtube, & Content Creation; & ALL My Challenges & Spreadsheets

Hello! I am sorry I’ve been sort of MIA recently. Partially it’s been because of health issues – both mental and physical, partially because I’ve just been so busy, and in a large part because of the blow that finding out all the images were messed up on my stories did to me. I truly […]

Read More
Brand New Challenge Posted!

Just a notice saying I’ve posted a new challenge that I will be playing on stream starting tomorrow. It’s called the Winchester Mystery House Challenge, and it’s a “short” build and game play challenge based on a REAL LIFE haunted house. Anyway, the challenge is now linked from the above menus and below. Winchester Mystery […]

Read More
Play-testing Switch Six – Normal

Main Apartment Switch Rules | Switch Six Rules Switch Five Part 2 We start by looking at Selina Nash’s starting stats: She’s not exactly in a good mood. I guess first thing will be to find some people to talk to. But first, I give her a high paying job… And off we go. I […]

Read More

Post Calendar

March 2026
S M T W T F S
1234567
891011121314
15161718192021
22232425262728
293031  

Recent Blog Posts

Recent Comments

My Recent YouTube Exclusive Videos

Discord

I am a 47 year old American wife, mother, and gamer. I’ve lived in the Midwest most of my life, and enjoy it for the changing seasons. My favorite movie is Labyrinth, my favorite game is Sims 4, and I have tattoos related to both. My favorite colors are purple, red, and green. When I’m not playing games (which is rare) I also enjoy reading and crafting. I’m also an animal lover, and have had many types of pets over the years. Currently, I have a dog named Cassie who is a Jack Russel / Beagle mix and five young fancy rats (all of whom are rescues). I run this Sims 4 Blog where I post screenshots and stories about the different challenges I play. Also here are the Sims 4 challenges I've written, and a place for me to store all the Sims 4 knowledge I've gotten over the years. I am also a Sims 4/variety streamer on Twitch for my mental health, fun, and to meet new people. I am also in the EA Creator Network and an Ubisoft Partner, which is a dream come true! I look forward to meeting you!
More About me...
All graphics ©IllusoryThrall 2023-2025 - Website run by Wordpress